score
vgmtrans
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score | vgmtrans | |
---|---|---|
99 | 8 | |
1,422 | 785 | |
1.8% | 2.8% | |
9.6 | 8.6 | |
6 days ago | 6 days ago | |
C++ | C++ | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
score
- Learn How to Build Your Own Max for Live Devices
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Qt Widgets Rendering Pipeline
https://ossia.io uses widgets and qgraphicsscene for the main UI rendering and Qt rhi for the GPU pipeline, and it's performing well enough for our use-cases - I was working on it on a 1080p screen on a Pi4 recently and it certainly felt much much faster and responsive than chrome on the same hardware.
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Is it possible to do runtime compilation and execution of C code?
I use it for live c++ recompilation in https://ossia.io - all the code is in there. https://github.com/ossia/score/tree/master/src/plugins/score-plugin-jit/JitCpp
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Show HN: New visual language for teaching kids to code
> I feel like visual programming gets a bad rap because of things like this. As an electronic engineer that used to love LabView and life long user of NI Reaktor and Max/MSP, those tools are fantastic if you don’t approach them with an imperative programming mindset.
aha, in the long run I ended up making https://ossia.io which is as VPL as it can get. Yet it still embeds a LOT of textual languages.
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CLion Nova Explodes onto the C and C++ Development Scene
For me both VSCode and CLion lag heavily.. whenver I tried CLion it was completely unuseable on my project https://ossia.io which is only 500kloc (and I try to try it pretty much once a year since it was in beta)
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Visual Node Graph with ImGui
https://ossia.io does some of it, I've been working on a new release that also supports the whole QtQuick stack in the node graph items but you can already combine videos & shader effects
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Speed Up C++ Compilation
In https://ossia.io with PCH, using clang, ninja, mold, and some artificial split in shared libraries for development builds, I get a compile-edit-run cycle of a couple seconds in general... I wouldn't say it's too much of a problem if you use the tools already available
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Looking for open source projects to contribute to
If you're interested in multimedia https://ossia.io is always looking for new contributors!
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New To Lighting Design, Looking for guidance
Tools like Ossia Score, Chataigne and PureData (pd) can also help a ton in building interactive art and triggering other A/V software.
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Audio Reactive MIDI
here's a simple example of how to do it in https://ossia.io score : https://streamable.com/wkklek
vgmtrans
- How to open SDAT files?
- extract audio files from a ds rom file
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thoughts on GBA sound replacement
1 - There are generic-ish tools to dump/convert the with the notation like VGMTrans, but support for various internal formats/methods/effects/commands is definitely not 100%. I've used that one to dump tracks from many games across various systems and often it works fine, but sometimes an effect/track is missing for one reason or another or sometimes a game's music format simply isn't supported and people need to get hands-on.
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PUYOPUYO 20TH ANNIVERSARY MIDI EXTRACTION
A question answered before anybody even asks in the first place: I used VGMTrans to get ahold of all the Midi files. You can get it here: VGMTrans Github page
- What is the easiest way to take an snes song and apply a new sound font to it?
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How hard is it to download a GBA song and change the instruments?
The two best options, in my experience, would be to use either GBA Mus Riper (yes, it is actually misspelled), or VGMTrans. Both should be able to take a GBA rom as input, and give you both midis, and a matching soundfont to go along with them. Then you can use your music editor of choice to load up said midi, and do whatever you want with it.
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Newbie build issues
Here are the steps I'm following btw. https://github.com/vgmtrans/vgmtrans/wiki/Building-the-Qt-version#vs-noide
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Room 215 Soundfont
You can use VGMTrans to extract the Nintendo files to SF2 files as long as you have a Hotel Dusk ROM.
What are some alternatives?
seq66 - Seq66: Seq24-based live MIDI looper/editor. v. 0.99.12 2024-01-13. NSM support; Linux/Windows/FreeBSD; PDF user manual. Help access to tutorial and PDF. Beta code in portfix branch.
arduino_midi_library - MIDI for Arduino
BespokeSynth - Software modular synth
lmms - Cross-platform music production software
atemOSC - Control ATEM video switchers over the network with OSC messages
mixxx - Mixxx is Free DJ software that gives you everything you need to perform live mixes.
BespokeSynth - Software modular synth [Moved to: https://github.com/BespokeSynth/BespokeSynth]
ardour - Mirror of Ardour Source Code
scheme-for-max - Max/MSP external for scripting and live coding Max with s7 Scheme Lisp
helio-sequencer - One music sequencer for all major platforms, desktop and mobile
gsequencer - Advanced Gtk+ Sequencer