scope_guard VS dodrio

Compare scope_guard vs dodrio and see what are their differences.

dodrio

A fast, bump-allocated virtual DOM library for Rust and WebAssembly. (by fitzgen)
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scope_guard dodrio
3 1
160 1,200
- -
3.7 2.2
about 1 year ago about 3 years ago
C++ Rust
The Unlicense Mozilla Public License 2.0
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scope_guard

Posts with mentions or reviews of scope_guard. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-04-14.
  • Building a Cloud Database from Scratch: Why We Moved from C++ to Rust
    1 project | news.ycombinator.com | 28 May 2022
    E.g. see this implementation: https://ricab.github.io/scope_guard/

    But also I should make the point that you generally don't need to write defer-like statements at all when using RAII because it's implemented in the actual type. So it's only more code overall for types that are used only once or maybe twice.

  • Possible compiler error ?
    1 project | /r/cpp_questions | 28 Apr 2022
    Meanwhile I will check and use https://github.com/ricab/scope_guard
  • Is WebAssembly magic performance pixie dust?
    8 projects | news.ycombinator.com | 14 Apr 2021
    > low level details leak into your high level description of code, making the two coupled. You can’t make them invisible.

    It's your job to make it not to leak. You have to write Modern C++ wrappers around C libs.

    Similarity, The same can be said for Java. You can do low level in Java.

    C++ is not C. C++ has backward compatibility with C.

    Look at Boost folks, they wrote a Modern C++ wrapper around a C HTTP parser.

    > And as I said, I’m familiar with RAII, it’s really great when the given object is scope-based, but can’t do anything otherwise.

    Nothing is impossible.

    You can use Scope Exit Guard with QT Widget.

    https://github.com/ricab/scope_guard

    > And if the new subclass has some non-standard object life cycle you HAVE to handle that case somewhere else, modifying another aspect of the code. It is not invisible, unless you want leaking code/memory corruption.

    Again, Scope Exit Guards solve your problem!

dodrio

Posts with mentions or reviews of dodrio. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-04-14.
  • Is WebAssembly magic performance pixie dust?
    8 projects | news.ycombinator.com | 14 Apr 2021
    Doesn't seem to stop MS with Blazor (.Net), Rust, and a few others from doing this. Also, there are plenty of games running in web assembly using bindings for things like WebGL and openal via similar bindings. As far as I know the current situation is pretty workable already and getting better. E.g. garbage collection is coming pretty soon.

    I guess it depends on what you are doing. For most people doing web assembly, the point is avoiding dealing with/minimizing the need for interacting with javascript. But still, it seems there are some nice virtual dom options for Rust: https://github.com/fitzgen/dodrio that are allededly fast and performant (not a Rust programmer myself).

What are some alternatives?

When comparing scope_guard and dodrio you can also consider the following projects:

maddy - C++ Markdown to HTML header-only parser library

expresscpp - Fast, unopinionated, minimalist web framework for C++ Perfect for building REST APIs

expected-lite - expected lite - Expected objects in C++11 and later in a single-file header-only library

iswasmfast - Performance comparison of WebAssembly, C++ Addon, and native implementations of various algorithms in Node.js.

cpp-peglib - A single file C++ header-only PEG (Parsing Expression Grammars) library

human-asmjs - Tips and tricks for writing asm.js as a human - Note: WebAssembly has replaced asm.js, so this is no longer maintained.

rabin-wasm - Rabin fingerprinting implemented in WASM

proposals - Tracking WebAssembly proposals

influxdb-cpp - 💜 C++ client for InfluxDB.

friendly-pow - The PoW challenge library used by Friendly Captcha