dodrio
rabin-wasm
dodrio | rabin-wasm | |
---|---|---|
1 | 1 | |
1,200 | 28 | |
- | - | |
2.2 | 0.0 | |
almost 4 years ago | almost 3 years ago | |
Rust | WebAssembly | |
Mozilla Public License 2.0 | - |
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dodrio
-
Is WebAssembly magic performance pixie dust?
Doesn't seem to stop MS with Blazor (.Net), Rust, and a few others from doing this. Also, there are plenty of games running in web assembly using bindings for things like WebGL and openal via similar bindings. As far as I know the current situation is pretty workable already and getting better. E.g. garbage collection is coming pretty soon.
I guess it depends on what you are doing. For most people doing web assembly, the point is avoiding dealing with/minimizing the need for interacting with javascript. But still, it seems there are some nice virtual dom options for Rust: https://github.com/fitzgen/dodrio that are allededly fast and performant (not a Rust programmer myself).
rabin-wasm
What are some alternatives?
expresscpp - Fast, unopinionated, minimalist web framework for C++ Perfect for building REST APIs
human-asmjs - Tips and tricks for writing asm.js as a human - Note: WebAssembly has replaced asm.js, so this is no longer maintained.
friendly-pow - The PoW challenge library used by Friendly Captcha
iswasmfast - Performance comparison of WebAssembly, C++ Addon, and native implementations of various algorithms in Node.js.
proposals - Tracking WebAssembly proposals