scop_vulkan
cpp-graphics
scop_vulkan | cpp-graphics | |
---|---|---|
2 | 1 | |
140 | 9 | |
- | - | |
1.8 | 10.0 | |
over 2 years ago | almost 2 years ago | |
C++ | C++ | |
MIT License | MIT License |
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scop_vulkan
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Scop – a 3D model viewer written in C++20 and Vulkan
> It's not mentioned which model format the viewer supports.
It's mentioned[0] in `README.md`:
> scop can load Wavefront .obj files
[0] https://github.com/cledant/scop_vulkan#features
cpp-graphics
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GUI Tips C++
Yes. Here is an example: https://github.com/Toxe/cpp-graphics
What are some alternatives?
imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
AntSimulator - Simple Ants simulator
magnum - Lightweight and modular C++11 graphics middleware for games and data visualization
mandelbrot-sfml-imgui - Interactive multi-threaded C++ Mandelbrot renderer using SFML + ImGui running at constant 60 FPS
Physically-based-deferred-shading - First attempt at writing a good looking 3D renderer. Written in C++ using OpenGL on Ubuntu.
Fractal_Engine - WIP 3D game engine with editor and other stuff
GLFW-OCaml - A GLFW binding for OCaml.
Physics3D - A 3D physics engine
imtui - ImTui: Immediate Mode Text-based User Interface C++ Library
CubiCAD - A fast and modern vulkan based rendering engine
tnt - A 2d Game Engine written in C++20.