sccache
firebuild
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sccache | firebuild | |
---|---|---|
71 | 6 | |
5,347 | 117 | |
3.0% | 0.0% | |
9.4 | 9.1 | |
3 days ago | 6 days ago | |
Rust | C++ | |
Apache License 2.0 | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
sccache
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Speeding up C++ build times
Use icecream or sccache. sccache supports distributed builds.
https://github.com/mozilla/sccache/blob/main/docs/Distribute...
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Mozilla sccache: cache with cloud storage
Worth noting that the first commit in sccache git repository was in 2014 (https://github.com/mozilla/sccache/commit/115016e0a83b290dc2...). So I suppose that what "happened" happened waay back.
- Welcome to Apache OpenDAL
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Target file are very huge and running out of storage on mac.
If you have lots of shared dependencies, maybe try sccache?
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S3 Express Is All You Need
I'm going to set up sccache [0] to use it tomorrow. We use MSVC, so EFS is off the cards.
[0] https://github.com/mozilla/sccache/blob/main/docs/S3.md
- sccache
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Serde has started shipping precompiled binaries with no way to opt out
I think the primary benefit of pre-built procmacros will be for build servers which don't use a persistent cache (like sccache), since they have to compile all dependencies every time. But IMO improved support for persistent caches would be a better investment compared to adding support for pre-built procmacros.
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Cache dependencies across crates
Checkout https://github.com/mozilla/sccache
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Distcc: A fast, free distributed C/C++ compiler
https://github.com/mozilla/sccache is another option which addresses the use cases of both icecream and ccache (and also supports Rust, and cloud storage of artifacts, if those are useful for you)
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How to fix Rust Coding LARGE files????
That being said a compilation cache, eg the de-facto standard for Rust: sccache (https://github.com/mozilla/sccache) will help to compile and store some of the build artifacts centralized - still for each crate version + build profile (RUSTFLAGS) combination.
firebuild
- I Improved My Rust Compile Times by 75%
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More than 10x faster Rust + Cargo builds with Firebuild cache
It is true that the license is not OSI-approved, but it allows redistributing, studying and modifying the source as discussed in the Debian packaging intent. As the license states it is free for non-commercial use and commercial use requires a paid license to fund development. It is also free for public GitHub repositories, even for commercial projects: https://github.com/apps/firebuild.
- Firebuild
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Ask HN: What have you created that deserves a second chance on HN?
https://github.com/firebuild/firebuild : A caching build accelerator like ccache, but for any compiler or random script.
There is a short intro: https://balintreczey.hu/blog/how-to-speed-up-your-next-build...
It did not get to the first page in the first round:
- Show HN: Firebuild – automatic accelerator for builds and just random commands
What are some alternatives?
ccache - ccache – a fast compiler cache
hckrweb - Hcker News mobile web app
cargo-chef - A cargo-subcommand to speed up Rust Docker builds using Docker layer caching.
tripods-web - A puzzle game.
rust-cache - A GitHub Action that implements smart caching for rust/cargo projects
ultra-weather - UltraWeather gives user-friendly, actionable weather forecasts.
cache - Cache dependencies and build outputs in GitHub Actions
KaithemAutomation - Pure Python, GUI-focused home automation/consumer grade SCADA
icecream - Distributed compiler with a central scheduler to share build load
quart - An async Python micro framework for building web applications.
mold - Mold: A Modern Linker 🦠
osxphotos - Python app to work with pictures and associated metadata from Apple Photos on macOS. Also includes a package to provide programmatic access to the Photos library, pictures, and metadata.