The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
grid
Posts with mentions or reviews of grid.
We have used some of these posts to build our list of alternatives
and similar projects.
-
github.com/s0rg/grid
https://github.com/s0rg/grid - generic 2D grid, handles: - DDA RayCasting - A-Star pathfinding - Ray-based line of sight - Recursive ShadowCasting - Dijkstra maps
gonet
Posts with mentions or reviews of gonet.
We have used some of these posts to build our list of alternatives
and similar projects.
We haven't tracked posts mentioning gonet yet.
Tracking mentions began in Dec 2020.
What are some alternatives?
When comparing grid and gonet you can also consider the following projects:
GarageEngine - Game engine written in Go (golang).
goworld - Scalable Distributed Game Server Engine with Hot Swapping in Golang
go3d - A performance oriented 2D/3D math package for Go
Leaf - A game server framework in Go (golang)
g3n - Go 3D Game Engine (http://g3n.rocks)
Ebiten - Ebitengine - A dead simple 2D game engine for Go
engo - Engo is an open-source 2D game engine written in Go.
termloop - Terminal-based game engine for Go, built on top of Termbox
raylib-go - Go bindings for raylib, a simple and easy-to-use library to enjoy videogames programming.