grid VS goworld

Compare grid vs goworld and see what are their differences.

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grid goworld
1 -
10 2,500
- -
5.4 0.0
4 months ago 5 months ago
Go Go
MIT License Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

grid

Posts with mentions or reviews of grid. We have used some of these posts to build our list of alternatives and similar projects.
  • github.com/s0rg/grid
    1 project | /r/golang | 25 Nov 2022
    https://github.com/s0rg/grid - generic 2D grid, handles: - DDA RayCasting - A-Star pathfinding - Ray-based line of sight - Recursive ShadowCasting - Dijkstra maps

goworld

Posts with mentions or reviews of goworld. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning goworld yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing grid and goworld you can also consider the following projects:

GarageEngine - Game engine written in Go (golang).

Leaf - A game server framework in Go (golang)

Pitaya - Scalable game server framework with clustering support and client libraries for iOS, Android, Unity and others through the C SDK.

g3n - Go 3D Game Engine (http://g3n.rocks)

gonet - A Game Server Skeleton in golang.

engo - Engo is an open-source 2D game engine written in Go.

nano - Lightweight, facility, high performance golang based game server framework

termloop - Terminal-based game engine for Go, built on top of Termbox

Ebiten - Ebitengine - A dead simple 2D game engine for Go

glop - Bare-bones osx alternative to sdl

raylib-go - Go bindings for raylib, a simple and easy-to-use library to enjoy videogames programming.