flux
A fast, lightweight tweening library for Lua (by rxi)
UnityFx.Async
Asynchronous operations (promises) for Unity3d. (by Arvtesh)
flux | UnityFx.Async | |
---|---|---|
5 | 1 | |
356 | 186 | |
- | - | |
0.0 | 10.0 | |
over 3 years ago | about 4 years ago | |
Lua | C# | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
flux
Posts with mentions or reviews of flux.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-10-25.
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Created My First Commercial Game Using love2d! The Boneyard - a Halloween Domino Deck-builder, Releasing This Friday!
Concratz on the game, Flux also has tweening it might do what you descibed above: https://github.com/rxi/flux
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How much math and which exact topics are important to develop 2D games with Love2D?
Perhaps a bit off topic but certainly a useful library when trying to do some specific movement of objects: https://github.com/rxi/flux/
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What is the one gamemaking tool you use that you wish more people knew about?
Flux for Lua (visualization)
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Visualization of flux.lua's curves
flux is a tweening library for Lua. It's great, but sometimes it's hard to guess what the curves will look like.
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Tired of current language but scared to switch (sunken cost fallacy evaluation)
I find the libraries by rxi (like flux) are pretty great. How have you discovered yours? Searching GitHub, using love2d-awesome, love2d forums?
UnityFx.Async
Posts with mentions or reviews of UnityFx.Async.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-03-26.
-
What is the one gamemaking tool you use that you wish more people knew about?
Async Await: https://github.com/Arvtesh/UnityFx.Async
What are some alternatives?
When comparing flux and UnityFx.Async you can also consider the following projects:
ParrelSync - (Unity3D) Test multiplayer without building
awesome-monogame - A collection of interesting libraries/tools for Monogame based game projects
spine-runtimes - 2D skeletal animation runtimes for Spine.
Light-Reflective-Mirror - A relay transport for mirror.
cs-tween - Easing functions in C#. And coroutines for using them with Unity.
easings.net - Easing Functions Cheat Sheet
F3D - Fast and minimalist 3D viewer.
flux vs ParrelSync
UnityFx.Async vs ParrelSync
flux vs awesome-monogame
UnityFx.Async vs spine-runtimes
flux vs Light-Reflective-Mirror
UnityFx.Async vs cs-tween
flux vs easings.net
UnityFx.Async vs Light-Reflective-Mirror
flux vs spine-runtimes
UnityFx.Async vs easings.net
flux vs cs-tween
UnityFx.Async vs F3D