flux
A fast, lightweight tweening library for Lua (by rxi)
Light-Reflective-Mirror
A relay transport for mirror. (by Derek-R-S)
flux | Light-Reflective-Mirror | |
---|---|---|
5 | 1 | |
356 | 121 | |
- | - | |
0.0 | 5.0 | |
over 3 years ago | over 2 years ago | |
Lua | C# | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
flux
Posts with mentions or reviews of flux.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-10-25.
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Created My First Commercial Game Using love2d! The Boneyard - a Halloween Domino Deck-builder, Releasing This Friday!
Concratz on the game, Flux also has tweening it might do what you descibed above: https://github.com/rxi/flux
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How much math and which exact topics are important to develop 2D games with Love2D?
Perhaps a bit off topic but certainly a useful library when trying to do some specific movement of objects: https://github.com/rxi/flux/
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What is the one gamemaking tool you use that you wish more people knew about?
Flux for Lua (visualization)
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Visualization of flux.lua's curves
flux is a tweening library for Lua. It's great, but sometimes it's hard to guess what the curves will look like.
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Tired of current language but scared to switch (sunken cost fallacy evaluation)
I find the libraries by rxi (like flux) are pretty great. How have you discovered yours? Searching GitHub, using love2d-awesome, love2d forums?
Light-Reflective-Mirror
Posts with mentions or reviews of Light-Reflective-Mirror.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-03-26.
-
What is the one gamemaking tool you use that you wish more people knew about?
Mirror with P2P NAT Punchthrough: https://github.com/Derek-R-S/Light-Reflective-Mirror
What are some alternatives?
When comparing flux and Light-Reflective-Mirror you can also consider the following projects:
ParrelSync - (Unity3D) Test multiplayer without building
aseprite - Animated sprite editor & pixel art tool (Windows, macOS, Linux)
awesome-monogame - A collection of interesting libraries/tools for Monogame based game projects
cs-tween - Easing functions in C#. And coroutines for using them with Unity.
easings.net - Easing Functions Cheat Sheet
laigter - Laigter: automatic normal map generator for sprites!
spine-runtimes - 2D skeletal animation runtimes for Spine.
UnityFx.Async - Asynchronous operations (promises) for Unity3d.
F3D - Fast and minimalist 3D viewer.
flux vs ParrelSync
Light-Reflective-Mirror vs aseprite
flux vs awesome-monogame
Light-Reflective-Mirror vs cs-tween
flux vs easings.net
Light-Reflective-Mirror vs laigter
flux vs spine-runtimes
Light-Reflective-Mirror vs UnityFx.Async
flux vs cs-tween
Light-Reflective-Mirror vs F3D
flux vs F3D
Light-Reflective-Mirror vs ParrelSync