flux
A fast, lightweight tweening library for Lua (by rxi)
cs-tween
Easing functions in C#. And coroutines for using them with Unity. (by idbrii)
flux | cs-tween | |
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5 | 4 | |
356 | 5 | |
- | - | |
0.0 | 10.0 | |
over 3 years ago | almost 4 years ago | |
Lua | C# | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
flux
Posts with mentions or reviews of flux.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-10-25.
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Created My First Commercial Game Using love2d! The Boneyard - a Halloween Domino Deck-builder, Releasing This Friday!
Concratz on the game, Flux also has tweening it might do what you descibed above: https://github.com/rxi/flux
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How much math and which exact topics are important to develop 2D games with Love2D?
Perhaps a bit off topic but certainly a useful library when trying to do some specific movement of objects: https://github.com/rxi/flux/
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What is the one gamemaking tool you use that you wish more people knew about?
Flux for Lua (visualization)
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Visualization of flux.lua's curves
flux is a tweening library for Lua. It's great, but sometimes it's hard to guess what the curves will look like.
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Tired of current language but scared to switch (sunken cost fallacy evaluation)
I find the libraries by rxi (like flux) are pretty great. How have you discovered yours? Searching GitHub, using love2d-awesome, love2d forums?
cs-tween
Posts with mentions or reviews of cs-tween.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-05-13.
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legal question about maths formula I found on a GPLv3 licenced website.
Get them from Robert Penner's easing site instead. Or, even better, use the normalized ones from flux.lua since they're easier to work with and understand. You can pass them to any lerp function to blend vectors and colours too. You can use this generator to create versions for your language of choice or use these C# versions.
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I just wasted 2 hours of my life trying to use a Coroutine when a simple solution was right in front of my face. What is a situation where you have actually implemented a Coroutine?
You can make something slide onscreen and scale up; and then half a second later scale down. Coroutines make it easy to write code to do those things in sequence. Find UI animation that's written as code instead of in the Unity Inspector easier to understand and debug.
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What are pre-made assets that are more or less universally agreed to be great?
A "custom tween engine" isn't that big an ordeal, but making something with all the features of dotween certainly would be.
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What is the one gamemaking tool you use that you wish more people knew about?
cs-tween for C#
What are some alternatives?
When comparing flux and cs-tween you can also consider the following projects:
ParrelSync - (Unity3D) Test multiplayer without building
easings.net - Easing Functions Cheat Sheet
awesome-monogame - A collection of interesting libraries/tools for Monogame based game projects
F3D - Fast and minimalist 3D viewer.
Light-Reflective-Mirror - A relay transport for mirror.
laigter - Laigter: automatic normal map generator for sprites!
spine-runtimes - 2D skeletal animation runtimes for Spine.
UnityFx.Async - Asynchronous operations (promises) for Unity3d.
aseprite - Animated sprite editor & pixel art tool (Windows, macOS, Linux)