rustybuzz
lyon
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rustybuzz | lyon | |
---|---|---|
9 | 4 | |
459 | 2,238 | |
- | - | |
9.4 | 6.3 | |
8 days ago | 6 days ago | |
Rust | Rust | |
MIT License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
rustybuzz
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Cosmic: The Road to Alpha
Bit of a side note, but COSMIC depends on the rustybuzz text shaper which is deprecated: https://github.com/RazrFalcon/rustybuzz/issues/74. There was some work underway to bring it up to sync with the latest harfbuzz and then handing over ownership to the harfbuzz team, but this seems to have fizzled out.
- Cosmic Text: Pure Rust multi-line text handling
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Is coding in Rust as bad as in C++? A practical comparison
I understand that this may sound harsh, but I also ported two (far bigger) codebases from C++ to Rust: rustybuzz and tiny-skia. Both of which are production -ready and not just prototypes. And mine not only do not use pointers, but also barely use unsafe in general.
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Looking for good sources on incremental rewrites to Rust of portions of a C++ codebase. Is this a feasible approach?
You could also take a look at the history of this repository: https://github.com/RazrFalcon/rustybuzz
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Is There An Algorithm To How Computer Cursors Highlight Text?
harfbuzz is a popular library for text rendering. You may also want to check out rustybuzz, a small subset of harfbuzz ported to Rust with pretty great documentation.
- Pixie – A full-featured 2D graphics library for Nim
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Question: Expected webrender impact, or influence, on emacs redisplay
Use allsorts or rustbuzz for text shaping
- Text Rendering w/ HarfBuzz, FreeType and OpenGL
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Speedy2D: Easy-to-use library for graphics, text, and input events
Yeah Allsorts looks interesting, and rustybuzz is another option. I haven’t tried either yet, though.
lyon
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Announcing lyon 1.0.0
Where is the changelog? https://github.com/nical/lyon/blob/master/CHANGELOG.md is not up to date.
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femtovg VS lyon - a user suggested alternative
2 projects | 21 May 2022
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Any good video tutorials on making a OS with a GUI?
In fact, if using a modern graphics pipeline with shaders, you will actually have to learn how to draw a single rectangle to your screen, and then use that knowledge to draw (anti-aliased) lines, rectangles, arcs, circles, ellipses, etc. too. For instance, have a look at https://www.cairographics.org/ https://github.com/vurtun/nuklear https://github.com/memononen/nanovg and https://github.com/nical/lyon. There are probably also tutorials on how to draw vectorized graphics using OpenGL, Vulkan, etc.
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Question: Expected webrender impact, or influence, on emacs redisplay
Use Lyno or pathfinder to render font or svg
What are some alternatives?
fontdue - The fastest font renderer in the world, written in pure rust.
pathfinder - A fast, practical GPU rasterizer for fonts and vector graphics
Speedy2D - Rust library for hardware accelerated drawing of 2D shapes, images, and text, with an easy to use API.
harfbuzz - HarfBuzz text shaping engine
swash - Font introspection, complex text shaping and glyph rendering.
Brush-Nodes - WebGL node-driven procedural material generator prototype
allsorts - Font parser, shaping engine, and subsetter implemented in Rust
Thesis - Artist-Configurable Node-Based Approach to Generate Procedural Brush Stroke Textures for Digital Painting
ab-glyph - Rust API for loading, scaling, positioning and rasterizing OpenType font glyphs
static_aabb2d_index - Fast static 2D axis aligned bounding box index
raqote - Rust 2D graphics library
nanovg - Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations.