rusty_v8
deno
rusty_v8 | deno | |
---|---|---|
9 | 448 | |
3,018 | 92,975 | |
0.9% | 0.3% | |
9.0 | 9.9 | |
2 days ago | 3 days ago | |
Rust | Rust | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
rusty_v8
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Ask HN: What Are You Building?
I'm building Lagon, an open-source [1] runtime and platform that allows developers to run TypeScript and JavaScript serverless functions at the Edge, close to users. The runtime uses V8 Isolates and is written from scratch using Rust and rusty_v8 [2], Deno's Rust bindings for V8.
[1] https://github.com/lagonapp/lagon
[2] https://github.com/denoland/rusty_v8
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WasmEdge
Not to denigrate your work, it's good what you're working on... but I can create JS APIs in Rust with native V8 bindings, too: https://github.com/denoland/rusty_v8/blob/main/examples/proc...
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based on recent struggles
For more futuristic stuff, check out Typescript native Deno and rustbased v8
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Dune: A new JavaScript and TypeScript runtime
No, that will be rusty_v8
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Create Your Own JavaScript Runtime
V8 Rust Bindings Examples — Rusty V8 GitHub
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Deno 1.25
Can Deno be embedded in a larger Rust application? I know I can embed v8 directly https://github.com/denoland/rusty_v8 but I wish I could use other parts of Deno.
In particular, I wish I could write a Tokio async program in Rust, and load plugins using deno, and have this work seamlessly
- We really need an ARM build.
- Deno is on MDN
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Deno v1.10 Released
> git clone https://github.com/denoland/rusty_v8.git denoland/rusty_v8
deno
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Bun - The One Tool for All Your JavaScript/Typescript Project's Needs?
NodeJS is the dominant Javascript server runtime environment for Javascript and Typescript (sort of) projects. But over the years, we have seen several attempts to build alternative runtime environments such as Deno and Bun, today’s subject, among others.
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Bun 1.1
https://github.com/denoland/deno/issues is the ideal place -- we try to triage all incoming issues, the more specific the repro the easier it is to address but we will take a look at everything that comes in.
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I have created a small anti-depression script
Install Node.js (or Bun, or Deno, or whatever JS runtime you prefer) if it's not there
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How QUIC is displacing TCP for speed
QUIC is very exciting, after seeing what it can do for performance in Cloudflare network and Cloudflare workers, I can't wait to finally see it in Deno[0] 1.41.
[0] https://github.com/denoland/deno/pull/21942#issuecomment-192...
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Unison Cloud
So as an end user it's kind of like https://deno.com/ where you buy into a runtime + comes prepacked with DBs (k/v stores), scheduling, and deploy stuff?
> by storing Unison code in a database, keyed by the hash of that code, we gain a perfect incremental compilation cache which is shared among all developers of a project. This is an absolutely WILD feature, but it's fantastic and hard to go back once you've experienced it. I am basically never waiting around for my code to compile - once code has been parsed and typechecked once, by anyone, it's not touched again until it's changed.
Interesting. Whats it like upgrading and managing dependencies in that code? I'd assume it gets more complex when it's not just the Union system but 3rd party plugins (stuff interacting with the OS or other libs).
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Deno in 2023
~90MB+ at this stage and do now allow compression without erroring out. Deploying ala Golang is not feasible at that level but could well be down the line if this dev branch is picked up again!
The exe output grew from from ~50MB to plus ~90MB from 2021 to 2024: https://github.com/denoland/deno/discussions/9811 which mean Deno is worse than Node.js's pkg solution by a decent margin.
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Mini site for recommending songs using Svelte & Deno
Behind the scenes is a simple Sveltekit-powered server function to fetch a Spotify client token then find a user's recommendation playlist and its track information. A Deno edge function to performs this data fetch and renders server-side Svelte.
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Supercharge your app with user extensions using Deno JavaScript runtime
If your application is written in JavaScript, integrating it with JavaScript extensions is a no-brainer. However, Secutils.dev is entirely written in Rust. How would I even begin? Fortunately, I recently came across an excellent blog post series explaining how to implement your JavaScript runtime in a Rust application with Deno:
- Deno, the next-generation JavaScript runtime
- Oxlint – written in Rust – 50-100 Times Faster than ESLint
What are some alternatives?
v8-runtime-tutorial - Source code for the tutorial series
ASP.NET Core - ASP.NET Core is a cross-platform .NET framework for building modern cloud-based web applications on Windows, Mac, or Linux.
ninja_gn_binaries
typescript-language-server - TypeScript & JavaScript Language Server
zx - A tool for writing better scripts
pnpm - Fast, disk space efficient package manager
astrodon - Make Desktop apps with Deno 🦕
esbuild - An extremely fast bundler for the web
authcompanion - [Deprecated] navigate instead to version 2 of AuthCompanion
bun - Incredibly fast JavaScript runtime, bundler, test runner, and package manager – all in one
comlink - Comlink makes WebWorkers enjoyable.
Koa - Expressive middleware for node.js using ES2017 async functions