rusty_v8
v8-runtime-tutorial
rusty_v8 | v8-runtime-tutorial | |
---|---|---|
9 | 1 | |
3,018 | 4 | |
0.9% | - | |
9.0 | 10.0 | |
2 days ago | over 1 year ago | |
Rust | Rust | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
rusty_v8
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Ask HN: What Are You Building?
I'm building Lagon, an open-source [1] runtime and platform that allows developers to run TypeScript and JavaScript serverless functions at the Edge, close to users. The runtime uses V8 Isolates and is written from scratch using Rust and rusty_v8 [2], Deno's Rust bindings for V8.
[1] https://github.com/lagonapp/lagon
[2] https://github.com/denoland/rusty_v8
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WasmEdge
Not to denigrate your work, it's good what you're working on... but I can create JS APIs in Rust with native V8 bindings, too: https://github.com/denoland/rusty_v8/blob/main/examples/proc...
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based on recent struggles
For more futuristic stuff, check out Typescript native Deno and rustbased v8
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Dune: A new JavaScript and TypeScript runtime
No, that will be rusty_v8
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Create Your Own JavaScript Runtime
V8 Rust Bindings Examples — Rusty V8 GitHub
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Deno 1.25
Can Deno be embedded in a larger Rust application? I know I can embed v8 directly https://github.com/denoland/rusty_v8 but I wish I could use other parts of Deno.
In particular, I wish I could write a Tokio async program in Rust, and load plugins using deno, and have this work seamlessly
- We really need an ARM build.
- Deno is on MDN
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Deno v1.10 Released
> git clone https://github.com/denoland/rusty_v8.git denoland/rusty_v8
v8-runtime-tutorial
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Create Your Own JavaScript Runtime
Congratulations! You’ve made the first step in creating your own JavaScript runtime using the V8 engine. The completed code from this tutorial can be found on GitHub, and I’ve listed some wonderful resources that made the tutorial possible below.
What are some alternatives?
ninja_gn_binaries
kube - Rust Kubernetes client and controller runtime
deno - A modern runtime for JavaScript and TypeScript.
spiderfire - JavaScript Runtime built with Mozilla's SpiderMonkey Engine
zx - A tool for writing better scripts
smol - A small and fast async runtime for Rust
astrodon - Make Desktop apps with Deno 🦕
orogene - Makes `node_modules/` happen. Fast. No fuss.
authcompanion - [Deprecated] navigate instead to version 2 of AuthCompanion
wasmtime - A fast and secure runtime for WebAssembly
comlink - Comlink makes WebWorkers enjoyable.
lunatic - Lunatic is an Erlang-inspired runtime for WebAssembly