rustlang-drills VS matchbox

Compare rustlang-drills vs matchbox and see what are their differences.

matchbox

Painless peer-to-peer WebRTC networking for rust wasm (and native!) (by johanhelsing)
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rustlang-drills matchbox
1 8
1 824
- -
6.2 8.7
4 days ago 6 days ago
Rust Rust
- Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

rustlang-drills

Posts with mentions or reviews of rustlang-drills. We have used some of these posts to build our list of alternatives and similar projects.
  • ggez screen flickering
    1 project | /r/rust | 8 Feb 2023
    I don't know why it happens but whenever I try to draw onto the canvas from a trait method implementation, there's some flickering on the screen. Conversely it does not happen if I draw directly from the "draw" method of EventHandler. The source code is here on github

matchbox

Posts with mentions or reviews of matchbox. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-22.

What are some alternatives?

When comparing rustlang-drills and matchbox you can also consider the following projects:

wasm-learning - Building Rust functions for Node.js to take advantage of Rust's performance, WebAssembly's security and portability, and JavaScript's ease-of-use. Demo code and recipes.

bevy_egui - This crate provides an Egui integration for the Bevy game engine. 🇺🇦 Please support the Ukrainian army: https://savelife.in.ua/en/

trunk - Build, bundle & ship your Rust WASM application to the web.

Yew-WebRTC-Chat - A simple WebRTC chat made with Yew

bevy - A refreshingly simple data-driven game engine built in Rust

bevy-website - The source files for the official Bevy website

bevy_ggrs - Bevy plugin for the GGRS P2P rollback networking library.

wasm-peers - Easy-to-use wrapper for WebRTC DataChannels peer-to-peer connections written in Rust and compiling to WASM.

quilkin - Quilkin is a non-transparent UDP proxy specifically designed for use with large scale multiplayer dedicated game server deployments, to ensure security, access control, telemetry data, metrics and more.

gridia

backroll-rs - A (almost) 100% pure safe Rust implementation of GGPO-style rollback netcode.

open-saves - Open Saves is a cloud native data store for game development.