rustfmt
tokio
rustfmt | tokio | |
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57 | 196 | |
5,773 | 24,761 | |
0.9% | 1.5% | |
8.8 | 9.5 | |
1 day ago | about 11 hours ago | |
Rust | Rust | |
Apache License 2.0 | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
rustfmt
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You can't do that because I hate you
The author provides very surface-level criticism of two Rust tools, but they don't look into why those choices were made.
With about five minutes of my time, I found out:
wrap_comments was introduced in 2019 [0]. There are bugs in the implementation (it breaks Markdown tables), so the option hasn't been marked as stable. Progress on the issue has been spotty.
--no-merge-sources is not trivial to re-implement [1]. The author has already explained why the flag no longer works -- Cargo integrated the command, but not all of the flags. This commit [2] explains why this functionality was removed in the first place.
Rust is open source, so the author of this blog post could improve the state of the software they care about by championing these issues. The --no-merge-sources error message even encourages you to open an issue, presumably so that the authors of Cargo can gauge the importance of certain flags/features.
You could even do something much simpler, like adding a comment to the related issues mentioning that you ran into these rough edges and that it made your life a little worse, or with a workaround that you found.
Alternatively, you can continue to write about how much free software sucks.
[0]: https://github.com/rust-lang/rustfmt/issues/3347
[1]: https://github.com/rust-lang/cargo/pull/10344
[2]: https://github.com/rust-lang/cargo/commit/3842d8e6f20067f716...
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Let else will finally be formatted by rustfmt soon
The new style still supports single line let-else, and there is a configuration parameter to make it be on one line also for longer lines.
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Is rustfmt abandoned? Will it ever format `let ... else` syntax?
It seems there is an issue about this dating all the way back from 2018 but yet it still hasn't been fixed.
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Hey Rustaceans! Got a question? Ask here (22/2023)!
However since 4179 recent versions should merge configuration files. Not sure what the details / specifics are but if just ignoring the file entirely is not good enough you might give it its own directory and rustfmt.toml file and see if that works.
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Rustfmt refusing to work with certain functions.
Could this be be #3863 - Gives up on chains if any line is too long? It might not be, because I can't see a specific "line" that's too long to format, but there's more detail about the exact problem in the issue.
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Rust Tips and Tricks #PartOne
Rustfmt is a tool that formats Rust code in compliance with style guidelines. Its name precisely reflects its purpose. To install rustfmt, you can run rustup component add rustfmt. Once installed, you can execute cargo fmt to format Rust code in your workspace. If you require further information, you can visit rustfmt’s GitHub repository.
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What are some good practices when writing rust?
code must be formatted with rustfmt.
- HTML Limpo
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Hey Rustaceans! Got a question? Ask here (5/2023)!
Yes, some cases are not yet supported (https://github.com/rust-lang/rustfmt/issues/4914).
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How do I stop RustFmt from turning this…
Just FYI, the let-else suggestions will only work until rustfmt settles on a format for it. So you may be surprised when this happens and it suddenly changes.
tokio
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On Implementation of Distributed Protocols
Being able to control nondeterminism is particularly useful for testing and debugging. This allows creating reproducible test environments, as well as discrete-event simulation for faster-than-real-time simulation of time delays. For example, Cardano uses a simulation environment for the IO monad that closely follows core Haskell packages; Sui has a simulator based on madsim that provides an API-compatible replacement for the Tokio runtime and intercepts various POSIX API calls in order to enforce determinism. Both allow running the same code in production as in the simulator for testing.
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I pre-released my project "json-responder" written in Rust
tokio / hyper / toml / serde / serde_json / json5 / console
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Cryptoflow: Building a secure and scalable system with Axum and SvelteKit - Part 0
tokio - An asynchronous runtime for Rust
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Top 10 Rusty Repositories for you to start your Open Source Journey
3. Tokio
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API Gateway, Lambda, DynamoDB and Rust
The AWS SDK makes use of the async capabilities in the Tokio library. So when you see async in front of a fn that function is capable of executing asynchronously.
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The More You Gno: Gno.land Monthly Updates - 6
Petar is also looking at implementing concurrency the way it is in Go to have a fully functional virtual machine as it is in the spec. This would likely attract more external contributors to developing the VM. One advantage of Rust is that, with the concurrency model, there is already an extensive library called Tokio which he can use. Petar stresses that this isn’t easy, but he believes it’s achievable, at least as a research topic around determinism and concurrency.
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Consuming an SQS Event with Lambda and Rust
Another thing to point out is that async is a thing in Rust. I'm not going to begin to dive into this paradigm in this article, but know it's handled by the awesome Tokio framework.
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netcrab: a networking tool
So I started by using Tokio, a popular async runtime. The docs and samples helped me get a simple outbound TCP connection working. The Rust async book also had a lot of good explanations, both practical and digging into the details of what a runtime does.
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Thread-per-Core
Regarding the quote:
> The Original Sin of Rust async programming is making it multi-threaded by default. If premature optimization is the root of all evil, this is the mother of all premature optimizations, and it curses all your code with the unholy Send + 'static, or worse yet Send + Sync + 'static, which just kills all the joy of actually writing Rust.
Agree about the melodramatic tone. I also don't think removing the Send + Sync really makes that big a difference. It's the 'static that bothers me the most. I want scoped concurrency. Something like <https://github.com/tokio-rs/tokio/issues/2596>.
Another thing I really hate about Rust async right now is the poor instrumentation. I'm having a production problem at work right now in which some tasks just get stuck. I wish I could do the equivalent of `gdb; thread apply all bt`. Looking forward to <https://github.com/tokio-rs/tokio/issues/5638> landing at least. It exists right now but is experimental and in my experience sometimes panics. I'm actually writing a PR today to at least use the experimental version on SIGTERM to see what's going on, on the theory that if it crashes oh well, we're shutting down anyway.
Neither of these complaints would be addressed by taking away work stealing. In fact, I could keep doing down my list, and taking away work stealing wouldn't really help with much of anything.
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PHP-Tokio – Use any async Rust library from PHP
The PHP <-> Rust bindings are provided by https://github.com/Nicelocal/ext-php-rs/ (our fork of https://github.com/davidcole1340/ext-php-rs with a bunch of UX improvements :).
php-tokio's integrates the https://revolt.run event loop with the https://tokio.rs event loop; async functionality is provided by the two event loops, in combination with PHP fibers through revolt's suspension API (I could've directly used the PHP Fiber API to provide coroutine suspension, but it was a tad easier with revolt's suspension API (https://revolt.run/fibers), since it also handles the base case of suspension in the main fiber).
What are some alternatives?
Clippy - A bunch of lints to catch common mistakes and improve your Rust code. Book: https://doc.rust-lang.org/clippy/
async-std - Async version of the Rust standard library
rust-analyzer - A Rust compiler front-end for IDEs [Moved to: https://github.com/rust-lang/rust-analyzer]
Rocket - A web framework for Rust.
rust-analyzer - A Rust compiler front-end for IDEs
hyper - An HTTP library for Rust
Rust for Visual Studio Code
futures-rs - Zero-cost asynchronous programming in Rust
vscode-rust
smol - A small and fast async runtime for Rust
sublime-rust - The official Sublime Text 4 package for the Rust Programming Language
rayon - Rayon: A data parallelism library for Rust