rustetris VS vulkano-examples

Compare rustetris vs vulkano-examples and see what are their differences.

rustetris

Simple tetris in Rust for learning (by ShootingStar91)

vulkano-examples

Examples of using vulkano (by vulkano-rs)
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rustetris vulkano-examples
1 1
1 125
- -
0.0 2.9
almost 2 years ago about 2 years ago
Rust Rust
- GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

rustetris

Posts with mentions or reviews of rustetris. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-04-26.
  • Minimal graphics crate for Rust
    12 projects | /r/rust | 26 Apr 2021
    I used pixels and winit to write a simple tetris couple weeks ago. If simply drawing pixels on screen and reading input from keyboard is what you want, it's pretty good. My tetris is here if you want to take a look although I guess some of the examples for pixels-rs are better for learning, idk

vulkano-examples

Posts with mentions or reviews of vulkano-examples. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-04-26.
  • Minimal graphics crate for Rust
    12 projects | /r/rust | 26 Apr 2021
    But then somehow I feel it might not be what OP is after... because vulkan is pretty barebones in itself, even basic triangle example is almost 300 lines of code (550 with comments): https://github.com/vulkano-rs/vulkano-examples/blob/master/src/bin/triangle.rs

What are some alternatives?

When comparing rustetris and vulkano-examples you can also consider the following projects:

rust-sfml - SFML bindings for Rust

macroquad - Cross-platform game engine in Rust.

miniquad - Cross platform rendering in Rust

good-web-game - An alternative ggez implementation on top of miniquad.

rust_minifb - Cross platfrom window and framebuffer crate for Rust

pixels - A tiny hardware-accelerated pixel frame buffer. 🦀

Tetra - 🎮 A simple 2D game framework written in Rust

ggez - Rust library to create a Good Game Easily