rust-xpath
inox2d
rust-xpath | inox2d | |
---|---|---|
1 | 9 | |
2 | 175 | |
- | 1.1% | |
10.0 | 8.9 | |
over 1 year ago | 11 days ago | |
Rust | Rust | |
- | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
rust-xpath
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Splitting a big struct impl into multiple files?
Yea, that's fine. Here's another example of my XPATH Parser which is currently 900 lines long. I could trim a little bit (~100 lines) from the file but everything otherwise is meant to be in there. If you have lots of functions that are long (200+ lines each) then you could consider sub moduling it like this (these are separated functions, not impls though) but I assume this one is further away than what you're trying to do.
inox2d
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What are you rewriting in rust?
I'm writing Inox2D, which is kind of a rewrite of Inochi2D in Rust. The aim is to reach more use-cases such as web with WASM and even potentially embedded development, but at the very least an implementation in a low-level non-garbage-collected language.
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What's everyone working on this week (27/2023)?
Inox2D, an experimental native Rust implementation of Inochi2D.
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What type of projects do you use Rust for?
inox2d - official experimental reimplementation of Inochi2D, an open-source alternative of Live2D for animating 2D puppets in various contexts such as games or vtubing. inox2d isn't really meant to be a replacement over the current implementation, but more of a complementary one that extends it's use-cases, for example embedded devices and web integration with WASM.
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OpenGL crates: gl vs glow vs glium
Hey, I'm working on inox2d which uses glow.
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Splitting a big struct impl into multiple files?
For example, I wouldn't want to separate this into multiple files, would make it harder to see where all the deserialization logic is.
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More on OOP: Polymorphism this time
For example, I'm working on Inox2D, a reimplementation of Inochi2D in Rust.
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"My Reaction to Dr. Stroustrup’s Recent Memory Safety Comments"
I absolutely get that. It was actually very clear in a project of mine. I work on inox2d which is a native implementation of Inochi2D in Rust (Inochi2D being a FOSS puppet animation system, like Live2D which is used by vtubers and light novel engines notably).
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Is coding in Rust as bad as in C++? A practical comparison
For example, on my Inox2D project, I was using serde to deserialize some JSON payload. But that came with some hacks I had to do, like have a temporary struct that gets converted to the final one because it wasn't possible to serialize it by itself, and add extra-dependencies to make the system extensible while also supporting external structures I used like Arena from the indextree crate.
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Help getting started with open source
You can find it at https://github.com/Inochi2D/inox2d. If you know stuff about OpenGL and low-level rendering in general I'd really appreciate some help as I myself am very new to this stuff.
What are some alternatives?
inochi2d - Inochi2D reference implementation aimed at rendering 2D puppets that can be animated in real-time (using eg. facial capture).
halloy - IRC application written in Rust
prima - PRIMA is a package for solving general nonlinear optimization problems without using derivatives. It provides the reference implementation for Powell's derivative-free optimization methods, i.e., COBYLA, UOBYQA, NEWUOA, BOBYQA, and LINCOA. PRIMA means Reference Implementation for Powell's methods with Modernization and Amelioration, P for Powell.
signrs
tensorken - A fun, hackable, GPU-accelerated, neural network library in Rust, written by an idiot
dotfiles
navajo - A cryptographic toolkit for Rust
pascii - jp2a ripoff
fish-shell - The user-friendly command line shell.
static-assertions - Ensure correct assumptions about constants, types, and more in Rust
rust - Empowering everyone to build reliable and efficient software.
kernel - FreeDOS kernel - implements the core MS-DOS/PC-DOS (R) compatible operating system. It is derived from Pat Villani's DOS-C kernel and released under the GPL v2 or later. Please see http://www.freedos.org/ for more details about the FreeDOS (TM) Project.