inox2d
navajo
inox2d | navajo | |
---|---|---|
9 | 2 | |
180 | 1 | |
3.9% | - | |
8.9 | 4.2 | |
21 days ago | 11 months ago | |
Rust | Rust | |
GNU General Public License v3.0 or later | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
inox2d
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What are you rewriting in rust?
I'm writing Inox2D, which is kind of a rewrite of Inochi2D in Rust. The aim is to reach more use-cases such as web with WASM and even potentially embedded development, but at the very least an implementation in a low-level non-garbage-collected language.
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What's everyone working on this week (27/2023)?
Inox2D, an experimental native Rust implementation of Inochi2D.
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What type of projects do you use Rust for?
inox2d - official experimental reimplementation of Inochi2D, an open-source alternative of Live2D for animating 2D puppets in various contexts such as games or vtubing. inox2d isn't really meant to be a replacement over the current implementation, but more of a complementary one that extends it's use-cases, for example embedded devices and web integration with WASM.
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OpenGL crates: gl vs glow vs glium
Hey, I'm working on inox2d which uses glow.
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Splitting a big struct impl into multiple files?
For example, I wouldn't want to separate this into multiple files, would make it harder to see where all the deserialization logic is.
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More on OOP: Polymorphism this time
For example, I'm working on Inox2D, a reimplementation of Inochi2D in Rust.
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"My Reaction to Dr. Stroustrup’s Recent Memory Safety Comments"
I absolutely get that. It was actually very clear in a project of mine. I work on inox2d which is a native implementation of Inochi2D in Rust (Inochi2D being a FOSS puppet animation system, like Live2D which is used by vtubers and light novel engines notably).
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Is coding in Rust as bad as in C++? A practical comparison
For example, on my Inox2D project, I was using serde to deserialize some JSON payload. But that came with some hacks I had to do, like have a temporary struct that gets converted to the final one because it wasn't possible to serialize it by itself, and add extra-dependencies to make the system extensible while also supporting external structures I used like Arena from the indextree crate.
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Help getting started with open source
You can find it at https://github.com/Inochi2D/inox2d. If you know stuff about OpenGL and low-level rendering in general I'd really appreciate some help as I myself am very new to this stuff.
navajo
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What are you rewriting in rust?
The crate is named navajo after the code talkers of WW2. It isn't stable yet (still in version 0.0.x) and isn't wire compatible with tink as I took some liberties to change the way it processes online/streaming AEAD.
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What's everyone working on this week (17/2023)?
Working on getting navajo closer to a place where others can use it.
What are some alternatives?
inochi2d - Inochi2D reference implementation aimed at rendering 2D puppets that can be animated in real-time (using eg. facial capture).
archie
halloy - IRC application written in Rust
rustycopier - Its a copier implemented in rust programming language with multithreading
prima - PRIMA is a package for solving general nonlinear optimization problems without using derivatives. It provides the reference implementation for Powell's derivative-free optimization methods, i.e., COBYLA, UOBYQA, NEWUOA, BOBYQA, and LINCOA. PRIMA means Reference Implementation for Powell's methods with Modernization and Amelioration, P for Powell.
tuning-library - Micro-tuning format parsing and frequency finding as a header-only C+ library
signrs
videocall-rs - teleconference system written in rust
tensorken - A fun, hackable, GPU-accelerated, neural network library in Rust, written by an idiot
sandwich - Sandwich is a multi-platform, multi-language, open-source library that provides a simple unified API for developers to use (multiple) cryptographic libraries in their applications.
dotfiles
dipa - dipa makes it easy to efficiently delta encode large Rust data structures.