rust-web-framework-comparison
sokol
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rust-web-framework-comparison | sokol | |
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12 | 38 | |
4,729 | 5,921 | |
- | - | |
5.7 | 9.7 | |
3 months ago | 6 days ago | |
Rust | C | |
- | zlib License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
rust-web-framework-comparison
- Container2wasm: Convert Containers to WASM Blobs
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The state of modern Web development and perspectives on improvements
First is the size. Writing a server-side and client-side program is possible with Rust, and the resulting WASM package will be small enough. At the same time, Microsoft Blazor converts C# code to WASM, but the client delivery has to include the reduced .NET runtime, taking several megabytes for a script. The same is true for GoLang, even with an attempt to reduce the runtime delivery in TinyGo WASM. Developers want to work with their favorite languages, whether it is Java, Kotlin, Dart, C#, F#, Swift, Ruby, Python, C, C++, GoLang, or Rust. These languages produce groups of runtimes. For example, JVM and .NET have many common parts, Ruby and Python are dynamically interpreted at runtime, and all mentioned depend on automatic garbage collection. For smaller WASM packages, browser vendors can include extended runtime implementations, for example, by delivering a general garbage collector as part of WASM. Garbage collection support by WASM is currently in progress: WASM GC, .NET WASM Notes.
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Leptos, a cutting-edge full-stack Rust framework
I'm currently reading up on Leptos and what looks like its major contender, Dioxus [1] in planning for next project. (acknowledging here that Yew [2] is maybe the OG Rust full stack / frontend framework, but I'm not considering it at this time)
Here's a nice comparison of the Rust frontend frameworks: https://github.com/flosse/rust-web-framework-comparison#fron...
Note that Leptos is interesting because it _does not use a virtual DOM_, unlike Yew and Dioxus which are React-like.
We already write our backend in Rust; why not use it for the whole stack and stop worrying about e.g. the Typescript object falling out of sync with the API struct?
[1] https://github.com/DioxusLabs/dioxus/
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What is the most fully-featured rust frontend framework?
I want to push for using rust & wasm for a small experimental project at my job. I have reviewed the rust web frameworks comparison document, I'd be interested in Yew because I'm familiar with React, and I am interested in Sycamore and Leptos because they are recommended for use in Tauri and I'm personally interested in trying Tauri at some point.
- GitHub - flosse/rust-web-framework-comparison: A comparison of some web frameworks and libs written in Rust
- Rust Web Framework Comparison
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Web framework
Check out https://github.com/flosse/rust-web-framework-comparison for some options.
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Rust web frameworks, a new look? (discussion)
The web framework comparison is a good start.
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Web Development with Rust?
This repository has some nice comparison tables for different web libraries and frameworks: https://github.com/flosse/rust-web-framework-comparison
sokol
- STB: Single-file public domain libraries for C/C++
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Container2wasm: Convert Containers to WASM Blobs
I'm using Dear ImGui for my cross-platform code (which includes running in browsers):
- https://floooh.github.io/visual6502remix/
- https://floooh.github.io/tiny8bit/c64-ui.html
- (start these samples by clicking on the little "UI" icon) https://floooh.github.io/sokol-html5/
Platform abstraction is handled through the sokol headers: https://github.com/floooh/sokol
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New Vulkan Documentation Website
I wonder if using your library (https://github.com/floooh/sokol) instead of OpenGL will alleviate some of these issues for newcomers! There's already a sokol port of the learnopengl.com code (https://github.com/GeertArien/learnopengl-examples), so it shouldn't be too hard to match between the tutorial articles and these.
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Meta Releases Intermediate Graphics Library
If you're looking for something like this, Sokol is a much simpler alternative:
https://github.com/floooh/sokol
It doesn't support vulkan though, but if that's important to you you're probably much better off just using vulkan directly since it's supported on all the major platforms.
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Why glibc 2.34 removed libpthread
All I can do is give you a couple of Github ticket links where users of my libraries stumbled over the issue (and with different symptoms):
- https://github.com/floooh/sokol/issues/376
- https://github.com/floooh/sokol/issues/404
- https://github.com/floooh/cimgui-sokol-starterkit/issues/6
We then added a dummy call to a no-op pthread function, so that users can better figure out that they need to use -pthread because now they get a linker error instead of a runtime crash or hang. This has since reduced the 'support overhead' quite a bit:
- https://github.com/floooh/sokol/pull/456
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File for Divorce from LLVM
My stuff for instance:
https://github.com/floooh/sokol
...inspired by:
https://github.com/nothings/stb
But it's not so much about the build system, but requiring a separate C/C++ compiler toolchain (Rust needs this, Zig currently does not - unless the proposal is implemented).
- Minimal cross-platform standalone C headers
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How can i play .wav file with C ?
I have never personally used it but I'm pretty sure sokol has an audio library that might be what you are after.
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Website with Godot?
And I asked floooh for similar thoughts on making a website with sokol here: https://github.com/floooh/sokol/issues/825
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I want to talk about WebGPU
It's not Rust and TS, instead C and JS, but Emscripten has a very nice way of integrating C/C++ and JS (you can just embed snippets of Javascript inside C/C++ source files), e.g. starting at this line, there's a couple of embedded Javascript functions which can be called like C functions directly from the "C side":
https://github.com/floooh/sokol/blob/4535a3b4be59eb912e77e04...
What are some alternatives?
axum - Ergonomic and modular web framework built with Tokio, Tower, and Hyper
bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
routerify - A lightweight, idiomatic, composable and modular router implementation with middleware support for the Rust HTTP library hyper.rs
raylib - A simple and easy-to-use library to enjoy videogames programming
oauth2-rs - Extensible, strongly-typed Rust OAuth2 client library
tinyrenderer - A brief computer graphics / rendering course
hackernews-sauron - A fast, resilient, isomorphic hacker news clone in ~1k lines of rust.
LearnOpenGL - Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com
trillium - 🌱🦀🌱 Trillium is a composable toolkit for building internet applications with async rust
v - Simple, fast, safe, compiled language for developing maintainable software. Compiles itself in <1s with zero library dependencies. Supports automatic C => V translation. https://vlang.io
firebase-jwt-auth - Verify and extract data from a Firebase JWT
nanovg - Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations.