rust-sciter
include-what-you-use
rust-sciter | include-what-you-use | |
---|---|---|
6 | 39 | |
794 | 3,877 | |
0.0% | 1.3% | |
0.0 | 9.4 | |
almost 2 years ago | about 15 hours ago | |
Rust | C++ | |
MIT License | GNU General Public License v3.0 or later |
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
rust-sciter
- Hey Rustaceans! Got a question? Ask here (16/2023)!
- Rust 1.64 Became 10-20% Faster On Windows
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Azure CTO: “It's time to halt starting any new projects in C/C++ ”
Most GUI apps don't need what Qt provides though. They mostly need stability and cross-platform support, so ... they should start with something like Tauri or Sciter, and if there is something they need natively they will be in a much better situation to pick their poison.
https://github.com/tauri-apps/tauri uses OS provided WebView
https://github.com/sciter-sdk/rust-sciter uses Sciter
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Do you think the Rust is production ready for GUI in 2021?
I seriously advise against using rust-sciter. It uses a lot of unsafe code, some of which is invalid and directly causes Undefined Behavior; see for example issue #114. rust-sciter's author doesn't seem to have any interest in fixing those. Besides, the code is highly unidomatic and looks like it's been written to resemble C++ – this is in itself not wrong, but always a red flag.
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Any stable crate to develop a cross-platform Rust desktop app?
I use https://github.com/sciter-sdk/rust-sciter in my project https://github.com/rustdesk/rustdesk
include-what-you-use
- IWYU: A tool for use with Clang to analyze includes in C and C++ source files
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Script to find missing std includes in C++ headers
Interesting...how does it compare to https://github.com/include-what-you-use/include-what-you-use ?
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Speed Up C++ Compilation
Build Insights in Visual Studio, include-what-you-use).
Looks like https://include-what-you-use.org/ might do that.
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Is it good or bad practice to include headers that are indirectly included from other headers?
If you are worried about includes, use https://github.com/include-what-you-use/include-what-you-use and stop thinking about it.
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how do you guys manage a include file mess ?
Getting rid of that is not straightforard, though some tools can help with that
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Is it appropiate to comment what a header is needed for?
You can use the tool https://github.com/include-what-you-use/include-what-you-use to do this for for. It tracks included files and can give comment for what is used from each file. It also warns you when you include files that you don’t use
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Hey Rustaceans! Got a question? Ask here (16/2023)!
Invisible imports (e.g. traits). In Python, everything is fully namespaced (unless you from import * in which case all bets are off). It's always explicit where a name is coming from. C is the opposite: #include lets you refer to anything defined in the headers with no namespacing. That's why a common strategy (include what you use) has an associated code style: after every non-std #include you have a comment saying which of its definitions you are using. Of course, Rust is much less implicit, but I still sometimes struggle with traits. For example, you can use tokio::net::TcpStream, but you need to also use tokio::io::AsyncReadExt for the .read trait to be defined on TcpStream. This makes it hard (for me) to answer questions like "what traits are currently available in this scope?" and "why is this module being imported?"
- I implemented a NASA image compression algorithm
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IncludeGuardian - improve build times by removing expensive includes
Aside from being closed source and not available on all architectures, how does it compare to iwyu(https://include-what-you-use.org/) or clang's relatively recent include-fixer which is also accessible via clangd?
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Do you include standard library headers in your implementation file, if they're already been included in the corresponding header file?
I set up include-what-you-use and I let it tell me which headers should be where. The IWYU rules would have put all needed headers including in the cpp file.
What are some alternatives?
SvelteKit - web development, streamlined
cppinclude - Tool for analyzing includes in C++
Cursive - A Text User Interface library for the Rust programming language
coc-clangd - clangd extension for coc.nvim
libui-rs - Rust bindings to the minimalist, native, cross-platform UI toolkit `libui`
cpplint - Static code checker for C++
rustdesk - An open-source remote desktop, and alternative to TeamViewer.
clangd - clangd language server
Native Windows GUI - A light windows GUI toolkit for rust
Cppcheck - static analysis of C/C++ code
egui - egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native
uncrustify - Code beautifier