rust-phf
sharded
rust-phf | sharded | |
---|---|---|
15 | 1 | |
1,721 | 30 | |
0.9% | - | |
4.8 | 0.0 | |
about 1 month ago | over 1 year ago | |
Rust | Rust | |
MIT License | Apache License 2.0 |
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
rust-phf
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Railwind 0.1.2 - A Tailwind compiler rewritten in Rust
could you create compile-time maps with https://github.com/rust-phf/rust-phf ? that way you don't pay the performance penalty of reading the ron files at runtime
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Static reference to generic implementation
However I'm still stuck for the matching between packet and handler. Phf map (static maps) doesn't support mapping to enum so I have to make a matching clause :
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What's everyone working on this week (4/2023)?
Have you seen the crate phf?
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Hey Rustaceans! Got a question? Ask here! (37/2022)!
Maybe phf will come handy?
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const string memory usage question
This is sort of an aside, but turning a not small index into a match statement is probably going to use more memory than the base data and suck for compile time. Might be smarter to include the index as bytes for ex with include! and interpret it directly. You could precompile a hash table with something like rust-phf: https://github.com/rust-phf/rust-phf.
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How to pass data from build script to binary crate?
A great example of how this is typically done is the phf crate: https://github.com/rust-phf/rust-phf
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Be still my static heart
https://github.com/rust-phf/rust-phf comes to mind.
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How does Rust implement matching against strings?
If you’re looking for something like gperf: https://github.com/rust-phf/rust-phf
- Announcing Rust 1.56.0 and Rust 2021
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Memory efficient hashmap?
Are all the keys known at compile-time? If so https://github.com/rust-phf/rust-phf might be best.
sharded
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Memory efficient hashmap?
https://github.com/greg7mdp/parallel-hashmap has a full write up on memory improvements over the equivalent C++. There’s a reference implementation I did in Rust here https://github.com/nkconnor/sharded focused on the concurrency side.
What are some alternatives?
parallel-hashmap - A family of header-only, very fast and memory-friendly hashmap and btree containers.
dashmap - Blazing fast concurrent HashMap for Rust.
bumpalo - A fast bump allocation arena for Rust
hypergraph - Hypergraph is data structure library to create a directed hypergraph in which a hyperedge can join any number of vertices.
string-cache - String interning for Rust
rust - Empowering everyone to build reliable and efficient software.
staticvec - Implements a fixed-capacity stack-allocated Vec alternative backed by an array, using const generics.
patterns - A catalogue of Rust design patterns, anti-patterns and idioms
Coerce-rs - Actor runtime and distributed systems framework for Rust
rust - Rust for the xtensa architecture. Built in targets for the ESP32 and ESP8266
scherben-map.rs - Concurrent Sharded HashMap for Rust