rust-gc
tokio-tungstenite
rust-gc | tokio-tungstenite | |
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10 | 15 | |
913 | 1,621 | |
- | 2.2% | |
3.9 | 7.3 | |
7 months ago | 4 months ago | |
Rust | Rust | |
Mozilla Public License 2.0 | MIT License |
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rust-gc
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loxcraft: a compiler, language server, and online playground for the Lox programming language
rust-langdev has a lot of libraries for building compilers in Rust. Perhaps you could use these to make your implementation easier, and revisit it later if you want to build things from scratch. I'd suggest logos for lexing, LALRPOP / chumsky for parsing, and rust-gc for garbage collection.
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What would be your programming language of choice to implement a JIT compiler ?
There's nothing stopping you from doing that in Rust. See rust-gc for an example of a GC implemented in Rust. Another example is mozjs, which is Rust bindings to SpiderMonkey. The GC there is implemented in C++, but it shows how you'd structure wrapper types for GC'd pointers in Rust so that you can use them safely, even with all the "ugliness" of a browser-grade GC.
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Spotting and Avoiding Heap Fragmentation in Rust Apps
One can have a GC as a library, https://github.com/Manishearth/rust-gc
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Hey Rustaceans! Got a question? Ask here (7/2023)!
The ones I am aware of are gc and broom. None will be as simple to use as the one in old Rust as userland implementations don't have the benefit of first-class integrated compiler support.
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Chris Lattner on garbage collection vs. Automatic Reference Counting (2017)
Rust has rust-gc, which is an attempt to add opt-in GC over Rust's more traditional automatic memory management. It's a neat project, but I'm not sure where it's actually being used.
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I have programming skills! I am good at dealing with programs!
Inb4 "already exists": the question is about making it convenient, not just imlementing the behavior.
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how hard is rust for a javascript programmer?
There is also a library implementation of garbage collection for Rust, made by someone from the Rust core team.
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Is this the correct way to think about Rust? Correct me if I am wrong about anything.
Yep! And I'd actually fully agree those are garbage collection, there's also a crate by Manish which does """real""" garbage collection—https://github.com/Manishearth/rust-gc
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Garbage Collection Question.
I don't know that I'd say it "works" - it's never a technique I've needed to use myself, but it's the approach taken by e.g. https://github.com/Manishearth/rust-gc
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Microsoft Rust intro says "Rust is known to leak memory"
Anyway, I found something recent that implements "rc" but in terms of tracing: https://github.com/Manishearth/rust-gc/ . Maybe useful for projects involving graphs of objects.
tokio-tungstenite
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How to know when can I send a message via a websocket with tokio tungstenite?
I can't help you debug your code if you do not provide it. Have you looked at the example client?
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Yet another Web-Socket implementation in rust.
It passed all test of the autobahn testsuite And web-socket-benchmark show about 3x faster then tokio-tungstenite
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Hey Rustaceans! Got a question? Ask here (7/2023)!
There are example files in the tokio-tungstenite crate called `autobahn-client.rs` and `autobahn-server.rs`. Why are they called autobahn? I googled and can't understand what autobahn is all about. Is it a websocket pattern? Or some protocol?
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Hey Rustaceans! Got a question? Ask here (5/2023)!
I'm using another crate that requires tls, specifically tokio-tungstenite, I'll try your suggestions later today once I get home
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Hey Rustaceans! Got a question? Ask here (3/2023)!
Tokio-tungstenite - It looks like in this example, it's spamming the task thread with wakeup calls from all of the active connections. This design choice makes me doubt that this was well written in general.
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Should i use ws-rs?
tokio-tungstenite is the more popular library. In frameworks, offhand Axum supports websockets (docs, example)
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How would you refactor this code to use std's Mutex instead of Tokio's mutex
If you only have one task sending data to the sink, you probably don't need forward, as you can just write to the sink directly (you might not even need to split the stream in the first place, but i'm not sure about that). But often you want to write to the sink from different tasks (e.g. this example takes messages sent from one websocket connection, and broadcasts it onto every other connected websocket, so the sink for each websocket needs to be accessed by every other websocket handler task), and you can't do that with only the sink as you can't clone it. Either need to wrap it into a Mutex and clone that around the different tasks (and lock it every time you need to write to it, like OP did originally) or you can use forward to map the rx (receiver) of a channel to the sink, and clone the tx (sender) part of the channel for each task that wants to write to the sink. That way, you only have one task that is accessing the sink directly, so no issues with synchronization.
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Hey Rustaceans! Got a question? Ask here! (30/2022)!
Has anyone worked with websockets before? Particularly with the tokio-tungstenite crate? I'm getting a Protocol(ResetWithoutClosingHandshake) error in my request. I send in some text, and i'm supposed to receive an audio file back.
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What's the best production-grade websocket library in Rust?
tokio-tungstenite
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help using async websocket using tokio-tungstenite
i based my code mostly on the client example from the tokio-tungstenite project: https://github.com/snapview/tokio-tungstenite/blob/master/examples/client.rs
What are some alternatives?
rfcs - RFCs for changes to Rust
async-tungstenite - Async binding for Tungstenite, the Lightweight stream-based WebSocket implementation
unsafe-code-guidelines - Forum for discussion about what unsafe code can and can't do
Warp - Warp is a modern, Rust-based terminal with AI built in so you and your team can build great software, faster.
tokio - A runtime for writing reliable asynchronous applications with Rust. Provides I/O, networking, scheduling, timers, ...
reqwest - An easy and powerful Rust HTTP Client
its_rusty - learning rust
axum - Ergonomic and modular web framework built with Tokio, Tower, and Hyper
Primes - Prime Number Projects in C#/C++/Python
tangle - Radically simple multiplayer / networked WebAssembly
ixy-languages - A high-speed network driver written in C, Rust, C++, Go, C#, Java, OCaml, Haskell, Swift, Javascript, and Python
warp - A super-easy, composable, web server framework for warp speeds.