rust-gc VS Primes

Compare rust-gc vs Primes and see what are their differences.

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rust-gc Primes
10 45
913 2,362
- 0.6%
3.9 7.0
7 months ago about 2 months ago
Rust C#
Mozilla Public License 2.0 -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

rust-gc

Posts with mentions or reviews of rust-gc. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-29.

Primes

Posts with mentions or reviews of Primes. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-29.

What are some alternatives?

When comparing rust-gc and Primes you can also consider the following projects:

rfcs - RFCs for changes to Rust

primesieve - 🚀 Fast prime number generator

unsafe-code-guidelines - Forum for discussion about what unsafe code can and can't do

PrimesResult - The results of the Dave Plummer's Primes Drag Race

tokio - A runtime for writing reliable asynchronous applications with Rust. Provides I/O, networking, scheduling, timers, ...

RoaringBitmap - A better compressed bitset in Java: used by Apache Spark, Netflix Atlas, Apache Pinot, Tablesaw, and many others

its_rusty - learning rust

Mudlet - ⚔️ A cross-platform, open source, and super fast MUD client with scripting in Lua

ixy-languages - A high-speed network driver written in C, Rust, C++, Go, C#, Java, OCaml, Haskell, Swift, Javascript, and Python

LMRTFY - Let Me Run That For You: A C++20 Thread Pool Library

mark-sweep - A simple mark-sweep garbage collector in C

zig - General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.