rust-ffmpeg
cargo-generate
rust-ffmpeg | cargo-generate | |
---|---|---|
5 | 14 | |
1,125 | 1,801 | |
- | 3.3% | |
5.6 | 8.7 | |
3 days ago | 8 days ago | |
Rust | Rust | |
Do What The F*ck You Want To Public License | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
rust-ffmpeg
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FFmpeg 7.0 Released
rust-ffmpeg already seems to have support for 7.0: https://github.com/zmwangx/rust-ffmpeg/pull/178
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Recommended crate for basic video processing
ffmpeg bindings are fine, forked as `ffmpeg_next`. I use latest ffmpeg 5.1 with them, works totally fine https://github.com/zmwangx/rust-ffmpeg
- Extracting frames from an .mp4 file
- How to extract frames from a .webm or a .mp4 video file
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Will Hare replace C? Or Rust? Or Zig? Or anything else?
Really? It really seems more complicated than that.........
https://github.com/zmwangx/rust-ffmpeg/wiki/Notes-on-buildin...
And "Install FFmpeg (complete with headers) through any means, e.g. downloading a pre-built "full_build-shared".
Come on...
cargo-generate
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Implement React v18 from Scratch Using WASM and Rust - [1] Build the Project
cargo-generate: Quickly create Rust projects by using existing Git repositories as templates.
- VSCode Project Manager
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Introducing tmplt - A User Friendly CLI Tool for Creating Projects with Templates
This seems to have a lot of overlap with cargo generate. I'm curious if there are differences you're exploring in philosophy/UX/features/implementation/whatever?
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Embedded Rust on ESP32C3 Board, a Hands-on Quickstart Guide
cargo-generate to generate projects according to a template (see cargo-generate)
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Hyperswitch - Open source Payments Switch built with Rust
That must be the connector/payment processor integration template. That's not serde specific, it's cargo-generate.
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Apexlang: Project Templates with Code Generators
Tools like yeoman, degit, and cargo generate kept me happy for years. They add basic templating capabilities to the standard git clone but they stop there. You’ll be hard pressed to find tools that go beyond setting up a directory structure.
- [2022][Rust] Simply create project layout through || cargo setup day<n> ||
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Five simple steps to use any Arduino C++ library in a Rust project 🦀
We would like to simply the next step and use cargo-generate tool to create our Arduino project from a template. Somehow (please, do not ask me why) it requires Perl to compile, so we have to do:
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Backpack v1.3.0 released: content swaps and user actions
How does backpack compare to [cargo generate](https://github.com/cargo-generate/cargo-generate)? I've been using that one until now, but I haven't used its more advanced features.
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Will Hare replace C? Or Rust? Or Zig? Or anything else?
Currently, it has two built-in ones for `cargo new` and `cargo init` (--bin and --lib) and there are third-party tools like `cargo generate` which provide for more, but they haven't accepted anything into the main distribution yet.
https://github.com/cargo-generate/cargo-generate
What are some alternatives?
nomicon - The Dark Arts of Advanced and Unsafe Rust Programming
wasm-pack - 📦✨ your favorite rust -> wasm workflow tool!
FFmpeg-Builds
rust-bindgen - Automatically generates Rust FFI bindings to C (and some C++) libraries.
cross - “Zero setup” cross compilation and “cross testing” of Rust crates
cookiecutter-rust - A Rust project template
crates.io - The Rust package registry
dmd - dmd D Programming Language compiler
wasm-pack-template - a template for starting a rust-wasm project to be used with wasm-pack
video-rs - Video readers, writers, muxers, encoders and decoders for Rust based on ffmpeg libraries.
create-wasm-app - npm init template for consuming rustwasm pkgs