rust-analyzer
coc.nvim
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rust-analyzer | coc.nvim | |
---|---|---|
207 | 320 | |
9,320 | 23,920 | |
- | 0.6% | |
10.0 | 9.0 | |
about 2 years ago | 7 days ago | |
Rust | TypeScript | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
rust-analyzer
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rust-analyzer changelog #177
#14561 map tokens from include! expansion to the included file
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Make LSP-Rust-analyzer works
return { tools = { -- autoSetHints = false, on_initialized = function() vim.api.nvim_create_autocmd({ "BufWritePost", "BufEnter", "CursorHold", "InsertLeave" }, { pattern = { "*.rs" }, callback = function() vim.lsp.codelens.refresh() end, }) end, auto = false, inlay_hints = { -- Only show inlay hints for the current line only_current_line = false, auto = false, -- Event which triggers a refersh of the inlay hints. -- You can make this "CursorMoved" or "CursorMoved,CursorMovedI" but -- not that this may cause higher CPU usage. -- This option is only respected when only_current_line and -- autoSetHints both are true. only_current_line_autocmd = "CursorHold", -- whether to show parameter hints with the inlay hints or not -- default: true show_parameter_hints = false, -- whether to show variable name before type hints with the inlay hints or not -- default: false show_variable_name = false, -- prefix for parameter hints -- default: "<-" -- parameter_hints_prefix = "<- ", parameter_hints_prefix = " ", -- prefix for all the other hints (type, chaining) -- default: "=>" -- other_hints_prefix = "=> ", other_hints_prefix = " ", -- whether to align to the lenght of the longest line in the file max_len_align = false, -- padding from the left if max_len_align is true max_len_align_padding = 1, -- whether to align to the extreme right or not right_align = false, -- padding from the right if right_align is true right_align_padding = 7, -- The color of the hints highlight = "Comment", }, hover_actions = { auto_focus = false, border = "rounded", width = 60, -- height = 30, }, }, server = { --[[ $ mkdir -p ~/.local/bin $ curl -L https://github.com/rust-analyzer/rust-analyzer/releases/latest/download/rust-analyzer-x86_64-unknown-linux-gnu.gz | gunzip -c - > ~/.local/bin/rust-analyzer $ chmod +x ~/.local/bin/rust-analyzer --]] -- cmd = { os.getenv "HOME" .. "/.local/bin/rust-analyzer" }, cmd = { os.getenv "HOME" .. "~/.cargo/bin/rust-analyzer" }, on_attach = require("user.lsp.handlers").on_attach, capabilities = require("user.lsp.handlers").capabilities, settings = { ["rust-analyzer"] = { lens = { enable = true, }, checkOnSave = { command = "clippy", }, }, }, }, }
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rust-analyzer changelog #164
I would like changes like https://github.com/rust-analyzer/rust-analyzer/pull/13799 to be listed in 'Breaking Changes' category, to приманка draw the users' attention.
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Mun v0.4.0 released
For those of you who haven’t heard of Mun before, Mun is an embeddable programming language empowering creation through iteration. The idea to create Mun originated out of frustration with the Lua dynamic scripting language and a desire to have similar hot reloading functionality available in Rust. As such, it’s not a direct competitor with Rust, but instead is intended to be used with Rust (or C/C++) as a host/embedded language pairing. Actually, Mun is completely written in Rust, building on similar crates as rust-analyzer and rustc. Its key features include:
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rust-analyzer changelog #159
#13728 upgrade chalk to make solver fuel work again (works around most trait solving hangs).
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rust-analyzer changelog #147
#13221 (first contribution) add option to move lenses above doc comments (rust-analyzer.lens.location):
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Does Rust need proc-macros 2.0?
Rust-analyzer has a good overview: https://github.com/rust-analyzer/rust-analyzer/blob/master/docs/dev/syntax.md
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rust-analyzer changelog #134
#12517 (first contribution) fix completion for methods in trait generated by macro.
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LSP Rust Analyzer keeps telling me `Error NO_RESULT_CALLBACK_FOUND`
-- all the opts to send to nvim-lspconfig -- these override the defaults set by rust-tools.nvim -- see https://github.com/neovim/nvim-lspconfig/blob/master/doc/server_configurations.md#rust_analyzer server = { -- on_attach is a callback called when the language server attachs to the buffer -- on_attach = on_attach, settings = { -- to enable rust-analyzer settings visit: -- https://github.com/rust-analyzer/rust-analyzer/blob/master/docs/user/generated_config.adoc ["rust-analyzer"] = { -- enable clippy on save checkOnSave = { command = "clippy" }, assist = { importGranularity = "module", importPrefix = "self", }, cargo = { loadOutDirsFromCheck = true }, procMacro = { enable = true }, } } },
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rust-analyzer changelog #130
#12349 publish universal VSIX to make Code happy.
coc.nvim
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I can't stand using VSCode so I wrote my own (it wasn't easy)
As well as its own plugins Vim/NeoVim can use VSCode's LSPs, DAPs and extensions either directly or via plugins like CoC[1] and Mason[2].
I would be surprised if emacs couldn't do the same.
1. https://github.com/neoclide/coc.nvim
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Existing non-lua plugins examples
The most famous TypeScript one probably is coc.nvim
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ready to use neovim for web development (frontend) - beginners
It is flatly the wrong mindset to think of vim as an IDE. vim is a code editor: get in, make change, get out. Consider vim koans, which are a fun little read. You can throw coc.nvim at Neovim, along with a few other bits to give you a Good Enough setup, but vim isn't and will never be an IDE.
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Using CoC inlay hints
I just did a fresh reinstall of CoC, on a newer version of Neovim. I'm now seeing something I hadn't seen before, which CoC calls "inlay hints". They look like this:
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C# lsp configuration with neovim CoC
I'm currently on an old setup (using coc and polyglot) and nvim v0.6.1. I'll be updating to a more modern setup within next year, using the native lsp and building nvim more frequently. But that's not today.
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Does anyone know some good altermatives for these Vim plugins on Emacs?
coc.nvim
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LazyVim
There are some plugins which have the best documentations I have ever seen, but you need to read it from the Vim.
Example of coc.nvim: https://github.com/neoclide/coc.nvim/blob/master/doc/coc.txt
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Resources on learning bash scripting
Actually you can with coc.nvim & coc-sh. So long as shellcheck is also installed and in PATH, it'll integrate with coc/vim just fine.
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how to set up coc.nvim extension on offline machine?
When you install an extension it runs an npm install or yarn, iirc, which is going to be problematic for you being offline. I was going to say you could copy that ~/.config/coc folder directly to the other machine but yeah, Windows, no idea. You see here https://github.com/neoclide/coc.nvim/wiki/Using-coc-extensions
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GCC autocompletion
You can try https://github.com/neoclide/coc.nvim, the pre-requisite is to install nodeJS, then to install all the languages LSP. This works for me for Angular, Rust, JavaScript, Vimscript, etc
What are some alternatives?
vscode-rust - Rust extension for Visual Studio Code
YouCompleteMe - A code-completion engine for Vim
Clippy - A bunch of lints to catch common mistakes and improve your Rust code. Book: https://doc.rust-lang.org/clippy/
vim-lsp - async language server protocol plugin for vim and neovim
intellij-rust - Rust plugin for the IntelliJ Platform
nvim-treesitter - Nvim Treesitter configurations and abstraction layer
rustfmt - Format Rust code
nvim-cmp - A completion plugin for neovim coded in Lua.
eglot - A client for Language Server Protocol servers
nvim-lspconfig - Quickstart configs for Nvim LSP
rust - Empowering everyone to build reliable and efficient software.
LunarVim - 🌙 LunarVim is an IDE layer for Neovim. Completely free and community driven.