runner-images
Mono
Our great sponsors
runner-images | Mono | |
---|---|---|
51 | 90 | |
9,082 | 10,844 | |
3.7% | 0.6% | |
9.8 | 6.0 | |
5 days ago | 18 days ago | |
PowerShell | C# | |
MIT License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
runner-images
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Show HN: Managed GitHub Actions Runners for AWS
Yeah this is a good option if you'd like something to deploy yourself! You can also build an AMI from GitHub's upstream image definition (https://github.com/actions/runner-images/tree/main/images/ub...) if you'd like it to match what's available in GitHub-hosted Actions.
With Depot, we're moving towards deeper performance optimizations and observability than vanilla GitHub runners - we've integrated the runners with a cache storage cluster for instance, and we're working on deeper integration with the compute platform that we built for distributed container image builds - as well as expanding the types of builds we can process beyond Actions and Docker, for instance.
But different options will be better for different folks, and the `philips-labs` project is good at what it does.
- GitHub switched to Docker Compose v2, action needed
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We Executed a Critical Supply Chain Attack on PyTorch
Whoa, there's a lot of stuff in there [1] that gets installed straight from vendors, without pinning content checksums to a value known-good to Github.
I get it, they want to have the latest versions instead of depending on how long Ubuntu (or, worse, Debian) package maintainers take to package stuff into their mainline repositories... but this attack surface is nuts.
[1] https://github.com/actions/runner-images/tree/main/images/ub...
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Terraform module for scalable GitHub action runners on AWS
I had a similar experience with ARC (actions-runner-controller).
One of the machines in the fleet failed to sync its clock via NTP. Once a job X got scheduled to it, the runner pod failed authentication due to incorrect clock time, and then the whole ARC system started to behave incorrectly: job X was stuck without runners, until another workflow job Y was created, and then X got run but Y became stuck. There were also other wierd behaviors like this so I eventually rebuilt everything based on VMs and stopped using ARC.
Using VMs also allowed me to support the use of the official runner images [0], which is good for compatibility.
I feel more people would benefit from managed "self-hosted" runners, so I started DimeRun [1] to provide cheaper GHA runners for people who don't have the time/willingness to troubleshoot low-level infra issues.
[0]: https://github.com/actions/runner-images
- Apple Silicon (M1) powered macOS runners are now available in public beta
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macOS Containers v0.0.1
Reminds me: Still waiting for native ARM support on GitHub Actions https://github.com/actions/runner-images/issues/5631
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Question on using Linux Self Hosted Agents with VMSS
Used https://github.com/actions/runner-images to get the packages needed for Ubuntu 22.04 As the packer requires a builder, I used "null" builder to set it as localhost ref: https://developer.hashicorp.com/packer/docs/builders/null (It was way difficult to figure it out the 1st time) I had to modify the .pkr.hcl file to pick my provisioners. I could not understand the use of /opt/hostedtoolcache folder (which I did later)
- steam run problem after install. missing depedencies
- VM Scale Set in Running Status but Failed Provisioning state...leaving agent jobs queued with "No agents in pool VMSS-Prod are currently able to service this request."
- [HELP] Building Unity WebGL projects in Azure Devops CI/CD pipeline
Mono
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How exactly does Unity integrate with IDEs - how does the editor build work?
In the video you basically install .NET 7.0 SDK with the deb packages from Microsoft repos AND mono deb packages from repos laid out in https://www.mono-project.com/ apart from Unity and VS Code. And then you configure VS Code so that it always uses Mono installed in the system (not Unity Editor's own instance???)
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Is there anything inherently wrong with .net applications for self-hosting? (especially in terms of privacy)
4- Any user-side telemetry would be in the MS .Net framework, which is not used when you selfhost as .net based stuff like Jellyfin use Mono, which is fully open-source and independent (https://www.mono-project.com/)
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Mono: A Simple UI/Web/Desktop/Mobile Framework Written in Nim
Did they intentionally name it after a widely used, well known programming framework[1], or did they want to guarantee, I dunno, that they will fly way, way under the radar? I thought it was bad form to name a new programming language 'Cedar', but at least the other Cedar isn't actively developed, unlike the other Mono.
[1] https://www.mono-project.com/ for the few of you who didn't know.
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How do I get the target framework assemblies for version 4.6.2 (Or any version) on Linux?
.NET 4.8.1 and earlier do not install on Linux. Unless you want to play around with Mono (your mileage may vary): https://www.mono-project.com/
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Java 21 will introduce Unnamed Classes and Instance Main Methods
They have deceived you. https://www.mono-project.com/ I seriously don't know how well wine can deal with newer .NET winforms
- Ich werde niemals auf Proprietäre r Basis software entwickeln
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never ending
It also gained a lot of more popularity and success after the release of the open source implementation of it called Mono.
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Help with using Mono with CMake
Hey, I'm working on a C++ game engine in VS Code and wanted to add C# scripting, so I'm trying to install Mono. I already got SDL2 working with CMake, but I'm having trouble setting up Mono because it doesn't seem to have any out of the box CMake support.
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What do you guys think about this? Microsoft is experimenting with a Windows gaming handheld mode for the Steam Deck.
Microsoft already has universal cross flatform low level spyware as C# and .NET (which is used by tons of even native linux games, especially made with Unity), mono is sponsored by Microsoft and has telemetry. Wine also uses mono.
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An interesting title
And then installs proprietary steam, spotify, vscode and develops on C# for linux with telemetry even in mono runtime...
What are some alternatives?
jellyscrub - Smooth mouse-over video scrubbing previews for Jellyfin.
Introducing .NET Multi-platform App UI (MAUI) - .NET MAUI is the .NET Multi-platform App UI, a framework for building native device applications spanning mobile, tablet, and desktop.
paths-filter - Conditionally run actions based on files modified by PR, feature branch or pushed commits
Uno Platform - Build Mobile, Desktop and WebAssembly apps with C# and XAML. Today. Open source and professionally supported.
json-tidy - Pretty prints JSON from stdin, files, or URLs
ABP - Open Source Web Application Framework for ASP.NET Core. Offers an opinionated architecture to build enterprise software solutions with best practices on top of the .NET and the ASP.NET Core platforms. Provides the fundamental infrastructure, production-ready startup templates, application modules, UI themes, tooling, guides and documentation.
changed-files - :octocat: Github action to retrieve all (added, copied, modified, deleted, renamed, type changed, unmerged, unknown) files and directories.
ASP.NET Boilerplate - ASP.NET Boilerplate - Web Application Framework
combine-prs-workflow - Combine/group together PRs (for example from Dependabot and similar services)
squoosh - Make images smaller using best-in-class codecs, right in the browser.
pretty - Efficient JSON beautifier and compactor for Go
CoreFX - This repo is used for servicing PR's for .NET Core 2.1 and 3.1. Please visit us at https://github.com/dotnet/runtime