rune
steel
rune | steel | |
---|---|---|
22 | 9 | |
1,557 | 856 | |
1.6% | - | |
8.9 | 9.0 | |
2 days ago | 3 days ago | |
Rust | Rust | |
Apache License 2.0 | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
rune
- 3 years of fulltime Rust game development, and why we're leaving Rust behind
- RustPython
-
Steel โ An embedded scheme interpreter in Rust
A Lisp, a weird dialect of Lisp, is not better than Lua. Why use Rune [0]?!
[0]: https://rune-rs.github.io/
-
Embeddable Scripting Language for Embedded Rust
This is what I based my comment on - https://github.com/rune-rs/rune/issues/444
-
-๐- 2022 Day 13 Solutions -๐-
Late start today as well. I really thought today would be the day that I'd have to abandon my goal of no heap allocations. But, luckily I had an arena allocator available that I could fairly easily adapt to store data on the stack. And with some tweaks we have today's solution:
- แฃ the Rune Programming Language
-
thought you guys might like this monstrosity i created (that i actually use in a project)
I'd have given you bonus points for using a rust styled scripting language like rune but that's pretty neat still
-
Visual scripting for Rust
As note about using rust syntax for scripting: https://rune-rs.github.io/
-
Designing a Rust -> Rust plugin system
I know you said you donโt want to embed another language but IMO Rune is worth a consideration here. It can be a pretty thin abstraction over rust by passing native structs to scripts and calling methods on them. The syntax and semantics are very close to rust so it feels natural. https://github.com/rune-rs/rune
-
Rune vs Rhai?
The biggest technical difference I'd say is that Rune uses a stack-based machine which makes adding deep C support somewhat obvious while Rhai performs AST walking to execute scripts.
steel
-
Helix: Release 24.03 Highlights
I absolutely don't mind the plugin system being a Scheme. It's a plugin for a text editor, and Steel(https://github.com/mattwparas/steel) seems to be a lot less of a maintenance burden than WASM plugins(besides that I find the WASM tooling to be extremely complex).
But besides all that, Helix learned be that I don't need fancy plugins or endless finicking with config files and toolchains. Using a combination of other tools, like yazi and lazygit, helps me not only inside my editor but outside of it as well. And Kakoune does this even better. In that regard it has been a real eye-opener and refreshing. The downside is, it's hard to go back to other editors!
- Steel โ An embeddable and extensible Scheme dialect
-
Steel โ An embedded scheme interpreter in Rust
Basically the differences are in the concepts you'll use to write code. Lisps themselves are very different from each other, but just like the languages you're used to, lisps have standard libraries that can be called, and those building blocks can be used to build applications or whatever else. In this case specifically, Steel provides the facility to call Rust functions within a Steel program: https://github.com/mattwparas/steel.
So, although I haven't used Steel, it looks like the advantage you'd get from using it is the opportunity to take advantage of features it provides like transducers and contracts, which are feature common to other Lisps as well.
So, just like choosing any other language, it boils down to a series of tradeoffs.
-
Whatโs everyone working on this week (19/2023)?
I've been adding my language steel as the plugin language for helix. There is a lot of discussion around what the plugin system will look like for helix and I figured I'd give it a shot since steel was designed originally for embedding. So far its working pretty well, it turns helix into emacs (without the nearly 50 years of development, so not quite as good). I'm reasonably confident the changes won't be accepted upstream (my language is a scheme but I am the only developer at the moment), but even if not it is a really fun experiment. Hoping that it can be used as a basis for whatever plugin system they eventually land on. An example of what configuration would look like:
-
Whatโs everyone working on this week (7/2023)?
Working on automatic doc generation for steel. I've been procrastinating building this out for a while - some of the easy cases are really easy, while the hard cases are definitely not easy.
-
What's everyone working on this week (6/2023)?
I'm working on steel, an embedded scheme like programming language. I have lofty goals of eventually adding a JIT and making it viable as a standalone language, but for now its just about as fast as python, and makes for fairly pleasant embedded scripting. Recently added modules and dylibs, and am working on getting documentation into a better place so that adding more libraries becomes easier. I've written a functioning slack bot in it, which is pretty fun, eventually want to make a discord bot as well out of it just to stress test it a bit
- Guile Steel: a proposal for a systems Lisp
What are some alternatives?
Rhai - Rhai - An embedded scripting language for Rust.
freya - Native GUI library for ๐ฆ Rust powered by ๐งฌ Dioxus and ๐จ Skia.
RustPython - A Python Interpreter written in Rust
astro-float - Arbitrary precision floating point numbers library
mun - Source code for the Mun language and runtime.
schemetran
miniserve - ๐ For when you really just want to serve some files over HTTP right now!
rust-s3-async-ffi - Asynchronous streaming of AWS S3 objects in C and C++ powered by rust-s3
Flux.jl - Relax! Flux is the ML library that doesn't make you tensor
mdbook-pdf-headless_chrome - A forked version from headless_chrome used by mdbook-pdf for the latest version and expanding some response timeout to 300 seconds.
gluon - A static, type inferred and embeddable language written in Rust.
tesseract-wasm - JS/WebAssembly build of the Tesseract OCR engine for use in browsers and Node