rules_go VS Bazel

Compare rules_go vs Bazel and see what are their differences.

Bazel

a fast, scalable, multi-language and extensible build system (by bazelbuild)
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rules_go Bazel
6 136
1,331 22,373
-0.2% 0.5%
9.0 10.0
9 days ago about 9 hours ago
Go Java
Apache License 2.0 Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

rules_go

Posts with mentions or reviews of rules_go. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-09-13.
  • When to Use Bazel?
    13 projects | news.ycombinator.com | 13 Sep 2022
    There’s an issue I reported (along with a proof of concept fix) over 4 years ago, that has yet to be fixed: building a mixed source project containing Go & C++ & C++ protocol buffers results in silently broken binaries as rules_go will happily not forward along the linker arguments that the C++ build targets (the protobuf ones, using the built in C++ rules) declare.

    See https://github.com/bazelbuild/rules_go/issues/1486

    Not very confidence inspiring when Google’s build system falls over when you combine three technologies that are used commonly throughout Google’s code base (two of which were created by Google).

    If you’re Google, sure, use Bazel. Otherwise, I wouldn’t recommend it. Google will cater to their needs and their needs only — putting the code out in the open means you get the privilege of sharing in their tech debt, and if something isn’t working, you can contribute your labor to them for free.

    No thanks :)

  • Caculating Go type sets is harder than you think
    1 project | news.ycombinator.com | 18 May 2022
    Bazel in theory maintains its own directory of generated code that your IDE should refer to. Back when I last used Bazel, there was a bug open to make gopls properly understand this ("go packages driver" is the search term). Nobody touched this bug for a couple years, so I gave up.

    Here's the bug: https://github.com/bazelbuild/rules_go/issues/512

    I basically wouldn't use Bazel with Go. Go already has a build system, Bazel is best for languages that don't ship a build system, like C++.

  • Buf raises $93M to deprecate REST/JSON
    6 projects | news.ycombinator.com | 8 Dec 2021
    `proto_library` for building the `.bin` file from protos works great. Generating stubs/messages for "all" languages does not. Each language does not want to implement gRPC rules, the gRPC team does not want to implement rules for each language. Sort of a deadlock situation. For example:

    - C++: https://github.com/grpc/grpc/blob/master/bazel/cc_grpc_libra...

    - Python: https://github.com/grpc/grpc/blob/master/bazel/python_rules....

    - ObjC: https://github.com/grpc/grpc/blob/master/bazel/objc_grpc_lib...

    - Java: https://github.com/grpc/grpc-java/blob/master/java_grpc_libr...

    - Go (different semantics than all of the other): https://github.com/bazelbuild/rules_go/blob/master/proto/def...

    But there's also no real cohesion within the community. The biggest effort to date has been in https://github.com/stackb/rules_proto which integrates with gazelle.

    tl;dr: Low alignment results in diverging implementations that are complicated to understand for newcomers. Buff's approach is much more appealing as it's a "this is the one way to do the right thing" and having it just work by detecting `proto_library` and doing all of the linting/registry stuff automagically in CI would be fantastic.

  • Why does Bazel not get more love?
    5 projects | /r/devops | 23 Sep 2021
    This can be ugly in some languages. There’s decent go support in VSCode if you follow these copy & paste instructions here https://github.com/bazelbuild/rules_go/wiki/Editor-setup
  • GOPACKAGESDRIVER support for Bazel's rules_go, fixes Bazel + gopls
    1 project | /r/golang | 4 Apr 2021
  • What is the preferred way to package static files (html/css/js) along with your standalone binary in 2020?
    21 projects | /r/golang | 25 Dec 2020
    Bazel go_embed_data

Bazel

Posts with mentions or reviews of Bazel. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-18.
  • Hello World
    2 projects | news.ycombinator.com | 18 Apr 2024
    Wow, if you curl it, there's a lot of boilerplate code there.

    Maybe built using Bazel?

    https://bazel.build

  • Things I learned while building projects with NX
    5 projects | dev.to | 18 Mar 2024
    Bazel by Google
  • Show HN: Flox 1.0 – Open-source dev env as code with Nix
    17 projects | news.ycombinator.com | 13 Mar 2024
    Luckily a feature to limit the disk cache size is in development: https://github.com/bazelbuild/bazel/issues/5139
  • How to write unit tests in C++ relying on non-code files?
    3 projects | news.ycombinator.com | 22 Feb 2024
    This is a problem that Bazel (https://bazel.build) solves in a very convenient way. You can just keep using the paths relative to the repository root, and as long as you properly declare your test needs that file it will access it without problems. Or you can use the runfile libraries to access them too.
  • blade-build VS Bazel - a user suggested alternative
    2 projects | 28 Jan 2024
  • Bazel 7.0 LTS
    1 project | news.ycombinator.com | 11 Dec 2023
  • My first Software Release using GitHub Release
    6 projects | dev.to | 24 Nov 2023
    When doing research for this lab exercise I looked at both vcpkg and conan. Both are package managers that would automate the installation and configuration of my program with its dependencies. However, when it came to releasing and sharing my program my options were limited. For example, the central public registry for conan packages is conan-center, but these packages are curated and the process is very involved. There was no way conan-center would accept a class project like mine. Alternatively, I could host a conan package on a public Artifactory repository, but accessing the package requires users to add the repository to their conan remote. This already sounded like too many steps to expect regular users to follow - I already haven't setup any conan remotes, there's no way I could expect regular users to know about conan remotes, let alone have conan installed on their system. After discussing with people online and consulting my instructor, I ultimately decided to do a GitHub release. However, in the future I was encouraged to look into using CMake or bazel.
  • Declarative Gradle is a cool thing I am afraid of: Maven strikes back
    3 projects | dev.to | 11 Nov 2023
    NOTE: I won’t mention SBT and Leiningen here because, with all due respect, they are niche build tools. I also won’t discuss Kobalt for the same reason (besides, it’s no longer actively maintained). Additionally, I won’t touch upon Bazel and Buck in this context, mainly because I’m not very familiar with them. If you have insights or comments about these tools, please feel free to share them in the comments 👇
  • Bazel
    1 project | news.ycombinator.com | 2 Oct 2023
  • A Modern C Development Environment
    7 projects | news.ycombinator.com | 10 Aug 2023
    > None of this solves C's only REAL problem (in my opinion) which is the lack of dependency management.

    Bazel solves this really nicely, I know some people have strong opinions on it but I cannot recommend it enough

    https://bazel.build/

What are some alternatives?

When comparing rules_go and Bazel you can also consider the following projects:

go-bindata - A small utility which generates Go code from any file. Useful for embedding binary data in a Go program.

Buck - A fast build system that encourages the creation of small, reusable modules over a variety of platforms and languages.

statik - Embed files into a Go executable

nx - Smart Monorepos · Fast CI

go - The Go programming language

meson - The Meson Build System

edotool - edotool: simulate keyboard input and mouse activity

Gradle - Adaptable, fast automation for all

statics - :file_folder: Embeds static resources into go files for single binary compilation + works with http.FileSystem + symlinks

ninja - a small build system with a focus on speed

buildtools - A bazel BUILD file formatter and editor

turborepo - Incremental bundler and build system optimized for JavaScript and TypeScript, written in Rust – including Turborepo and Turbopack. [Moved to: https://github.com/vercel/turbo]