rsocket
okio
rsocket | okio | |
---|---|---|
3 | 15 | |
1,822 | 8,670 | |
0.4% | 0.3% | |
2.0 | 8.9 | |
about 1 year ago | 4 days ago | |
Kotlin | ||
Apache License 2.0 | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
rsocket
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Kotlin Team AMA #3: Ask Us Anything
Even if that's not a Spring based implementation, we would like to help https://github.com/rsocket/rsocket-kotlin, which is a great Kotlin multiplatform implementation of the RSocket protocol (https://rsocket.io/, can be an alternative to GRPC in a lot of use cases), to mature.
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Getting Started With RSocket Part 1
All information about the protocol, the specification, implementations can be found at the official RSocket website.
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Uber’s Real-Time Push Platform
https://github.com/rsocket/rsocket/blob/master/Motivations.m...
okio
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Is it a good idea to use Google Guava library for Android development?
I am involved in the development of Android application which is a rather "thick" mobile client for a Web service. It heavily communicates with the server but also has a lot of inner logic too. So, I decided to use some features of Google Guava library to simplify development process. Here is a list of features I'm very interested in: immutable collections, base utils, collection extensions, functional programming sugar and idioms (common.collect and common.base), primitives utilities (common.primitives), hashing utilities (common.hash), concurrent utils (futures and AsyncFunction). Things I don't want to use in Android: common.cache (see question below), common.eventbus (we have better Android specific libs for this, such as Otto), common.io (we can use okio for Android now).
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Why tools have Kotlin native to work with bytes?
Yeah Kotlin's own standard library is a lot smaller than Java's currently so you'll need to use something third-party for this. Okio is a popular option https://square.github.io/okio/ it has a Buffer type which is pretty similar to Java's ByteBuffer
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can I access and manipulate the iOS filesystem with kotlin multiplatform?
Use okio, it is Multiplatform now. I use this for my own library KStore
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Windows Central: "Microsoft to merge Surface Pro X ARM and Surface Pro 9 Intel versions under one product line"
For networking, file IO, and streams in general, there's Korio and for Java; for just networking, there's LiteNetLib for C#; for what looks like data streams in general, there's Okio also for Java; and Tokio for multi-threaded IO in Rust.
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Porting C++ code to Kotlin (ISO 15765-2)
Okio is nice for input/output streams, and sockets.
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Kotlin/native: library for file io?
Sounds like you want https://square.github.io/okio/
- Are there any libraries well suited to the manipulation of bits, bytes and byte arrays used in packet communication?
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Kotlin Team AMA #3: Ask Us Anything
On JVM, there is plenty of existing solution already on for multiplatform uses I'd suggest checking amazing Okio library by Square, that seems to cover most of basic use-cases.
- 60% of school apps are sending student data with third parties without consent
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Kotlin Multiplatform - File I/O and de-compression questions
I think the main multiplatform library for I/O currently is okio, https://github.com/square/okio. As for compression, you should probably create an expect class for the compressor and use platform specific calls for actual compression. Take a look at https://kotlinlang.org/docs/mpp-connect-to-apis.html.
What are some alternatives?
Decompose - Kotlin Multiplatform lifecycle-aware business logic components (aka BLoCs) with routing (navigation) and pluggable UI (Jetpack Compose, SwiftUI, JS React, etc.)
OkHttp - Square’s meticulous HTTP client for the JVM, Android, and GraalVM.
rsocket-kotlin - RSocket Kotlin multi-platform implementation
kotlinx.coroutines - Library support for Kotlin coroutines
KorGE - KorGE Game Engine. Multiplatform Kotlin Game Engine
kotlinx-io - Kotlin multiplatform I/O library
swift-evolution - This maintains proposals for changes and user-visible enhancements to the Swift Programming Language.
compose-multiplatform - Compose Multiplatform, a modern UI framework for Kotlin that makes building performant and beautiful user interfaces easy and enjoyable.
kotlinx-nodejs - Kotlin external declarations for using the Node.js API from Kotlin code targeting JavaScript
kotlin-multiplatform-libsodium - A kotlin multiplatform wrapper for libsodium, using directly built libsodium for jvm and native, and libsodium.js for js targets.
kotlinx.serialization - Kotlin multiplatform / multi-format serialization