rsm-QuickLootRE
By shad0wshayd3-TES5
BakaCriticalBugFix
By shad0wshayd3-TES5
rsm-QuickLootRE | BakaCriticalBugFix | |
---|---|---|
1 | 1 | |
1 | 1 | |
- | - | |
4.2 | 2.6 | |
6 months ago | 6 months ago | |
C++ | CMake | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
rsm-QuickLootRE
Posts with mentions or reviews of rsm-QuickLootRE.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-09-29.
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What the GOG release means for SKSE plugins
One bad interaction should not spoil the entire community's concept on open-source, open permission mod development. Ryan's case was a bit confusing to begin with, since he updated his Nexus bio saying he wasn't going to update anything. I actually made a few ports of his plugins myself at that time about 2 weeks after AE dropped (1, 2, 3, 4, 5, 6), but I asked him personally if he was okay with the uploads, and he instead said he was going to update them himself. Like I said above, if they say they'll update them themselves, it's fair to let them, but obviously he wasn't in a hurry and when someone beat him to it, he decided he didn't actually want his code to be released under an MIT license. That sucks, for a lot of reasons, but as much as I do want to support and promote open-source, open permission practices in the community, no one can be forced.
BakaCriticalBugFix
Posts with mentions or reviews of BakaCriticalBugFix.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-09-29.
-
What the GOG release means for SKSE plugins
This wouldn't be a problem if the community didn't shit around on a version of the game that's been outdated for almost a full year now. Updating plugins from 1.6.353 to 1.6.629+ is as easy as adding a flag to the plugin's SKSEPlugin_Version struct and recompiling them. Here's my commits doing it on 1, 2, 3, 4 of my plugins. It is not always this easy, but most of the time, it is.
What are some alternatives?
When comparing rsm-QuickLootRE and BakaCriticalBugFix you can also consider the following projects:
rsm-MumsTheWord
JContainers - JSON-based data structures for Papyrus - the TESV Skyrim SE scripting language
rsm-WhoseQuestIsItAnyway
rsm-StayAtSystemPage
rsm-FlatMapMarkers
rsm-ScaleformTranslationPlusPlus
rsm-CCExtender
rsm-QuickLootRE vs rsm-MumsTheWord
BakaCriticalBugFix vs JContainers
rsm-QuickLootRE vs rsm-WhoseQuestIsItAnyway
BakaCriticalBugFix vs rsm-StayAtSystemPage
rsm-QuickLootRE vs JContainers
BakaCriticalBugFix vs rsm-FlatMapMarkers
rsm-QuickLootRE vs rsm-StayAtSystemPage
BakaCriticalBugFix vs rsm-MumsTheWord
rsm-QuickLootRE vs rsm-ScaleformTranslationPlusPlus
BakaCriticalBugFix vs rsm-WhoseQuestIsItAnyway
rsm-QuickLootRE vs rsm-CCExtender
rsm-QuickLootRE vs rsm-FlatMapMarkers