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This wouldn't be a problem if the community didn't shit around on a version of the game that's been outdated for almost a full year now. Updating plugins from 1.6.353 to 1.6.629+ is as easy as adding a flag to the plugin's SKSEPlugin_Version struct and recompiling them. Here's my commits doing it on 1, 2, 3, 4 of my plugins. It is not always this easy, but most of the time, it is.
This wouldn't be a problem if the community didn't shit around on a version of the game that's been outdated for almost a full year now. Updating plugins from 1.6.353 to 1.6.629+ is as easy as adding a flag to the plugin's SKSEPlugin_Version struct and recompiling them. Here's my commits doing it on 1, 2, 3, 4 of my plugins. It is not always this easy, but most of the time, it is.
One bad interaction should not spoil the entire community's concept on open-source, open permission mod development. Ryan's case was a bit confusing to begin with, since he updated his Nexus bio saying he wasn't going to update anything. I actually made a few ports of his plugins myself at that time about 2 weeks after AE dropped (1, 2, 3, 4, 5, 6), but I asked him personally if he was okay with the uploads, and he instead said he was going to update them himself. Like I said above, if they say they'll update them themselves, it's fair to let them, but obviously he wasn't in a hurry and when someone beat him to it, he decided he didn't actually want his code to be released under an MIT license. That sucks, for a lot of reasons, but as much as I do want to support and promote open-source, open permission practices in the community, no one can be forced.
One bad interaction should not spoil the entire community's concept on open-source, open permission mod development. Ryan's case was a bit confusing to begin with, since he updated his Nexus bio saying he wasn't going to update anything. I actually made a few ports of his plugins myself at that time about 2 weeks after AE dropped (1, 2, 3, 4, 5, 6), but I asked him personally if he was okay with the uploads, and he instead said he was going to update them himself. Like I said above, if they say they'll update them themselves, it's fair to let them, but obviously he wasn't in a hurry and when someone beat him to it, he decided he didn't actually want his code to be released under an MIT license. That sucks, for a lot of reasons, but as much as I do want to support and promote open-source, open permission practices in the community, no one can be forced.
One bad interaction should not spoil the entire community's concept on open-source, open permission mod development. Ryan's case was a bit confusing to begin with, since he updated his Nexus bio saying he wasn't going to update anything. I actually made a few ports of his plugins myself at that time about 2 weeks after AE dropped (1, 2, 3, 4, 5, 6), but I asked him personally if he was okay with the uploads, and he instead said he was going to update them himself. Like I said above, if they say they'll update them themselves, it's fair to let them, but obviously he wasn't in a hurry and when someone beat him to it, he decided he didn't actually want his code to be released under an MIT license. That sucks, for a lot of reasons, but as much as I do want to support and promote open-source, open permission practices in the community, no one can be forced.
One bad interaction should not spoil the entire community's concept on open-source, open permission mod development. Ryan's case was a bit confusing to begin with, since he updated his Nexus bio saying he wasn't going to update anything. I actually made a few ports of his plugins myself at that time about 2 weeks after AE dropped (1, 2, 3, 4, 5, 6), but I asked him personally if he was okay with the uploads, and he instead said he was going to update them himself. Like I said above, if they say they'll update them themselves, it's fair to let them, but obviously he wasn't in a hurry and when someone beat him to it, he decided he didn't actually want his code to be released under an MIT license. That sucks, for a lot of reasons, but as much as I do want to support and promote open-source, open permission practices in the community, no one can be forced.
One bad interaction should not spoil the entire community's concept on open-source, open permission mod development. Ryan's case was a bit confusing to begin with, since he updated his Nexus bio saying he wasn't going to update anything. I actually made a few ports of his plugins myself at that time about 2 weeks after AE dropped (1, 2, 3, 4, 5, 6), but I asked him personally if he was okay with the uploads, and he instead said he was going to update them himself. Like I said above, if they say they'll update them themselves, it's fair to let them, but obviously he wasn't in a hurry and when someone beat him to it, he decided he didn't actually want his code to be released under an MIT license. That sucks, for a lot of reasons, but as much as I do want to support and promote open-source, open permission practices in the community, no one can be forced.
One bad interaction should not spoil the entire community's concept on open-source, open permission mod development. Ryan's case was a bit confusing to begin with, since he updated his Nexus bio saying he wasn't going to update anything. I actually made a few ports of his plugins myself at that time about 2 weeks after AE dropped (1, 2, 3, 4, 5, 6), but I asked him personally if he was okay with the uploads, and he instead said he was going to update them himself. Like I said above, if they say they'll update them themselves, it's fair to let them, but obviously he wasn't in a hurry and when someone beat him to it, he decided he didn't actually want his code to be released under an MIT license. That sucks, for a lot of reasons, but as much as I do want to support and promote open-source, open permission practices in the community, no one can be forced.
JContainers don't seem compatible with Gog version. Keep an eye on their Github.