rperf
rperf is a Rust-based iperf alternative developed by 3D-P (by opensource-3d-p)
netcrab
A multi-purpose TCP/UDP networking command line tool (by knutaf)
rperf | netcrab | |
---|---|---|
1 | 2 | |
28 | 10 | |
- | - | |
0.0 | 7.7 | |
5 months ago | 7 months ago | |
Rust | Rust | |
GNU General Public License v3.0 only | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
rperf
Posts with mentions or reviews of rperf.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-05-22.
netcrab
Posts with mentions or reviews of netcrab.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-10-14.
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netcrab: a networking tool
Before I get to this project known as netcrab, I thought it'd be fun to share some history from Xbox's past... call it the origin story of this tool. Let's go back in time a little bit. The year was 2012 and I had joined the Xbox console operating system team a year or so before. We'd wrapped up working on one of the last major updates for the Xbox 360 and were well underway with the next project, the thing that would eventually release as the Xbox One.
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A Cautionary Rust Tale About IO Redirection
So there I was, trying to add a feature to netcrab to allow piping input and output to an executed command on the local machine. I'm getting input from a network socket and want to transfer that over to the child process's stdin; and the child process is producing stdout output that I want to send back over the network.
What are some alternatives?
When comparing rperf and netcrab you can also consider the following projects:
tuic - Delicately-TUICed 0-RTT proxy protocol
laminar - A simple semi-reliable UDP protocol for multiplayer games
tunneler - Tunnel TCP or UDP traffic over TCP, (mutual) TLS or DNS (authoritative server or direct connection), implemented in Rust
message-io - Fast and easy-to-use event-driven network library.
trex-stateless-gui - TRex stateless GUI
protocol - Easy protocol definitions in Rust
hperf - Distributed HTTP Speed Test.
bevy_networking_turbulence - Networking plugin for Bevy engine running on naia-socket and turbulence libraries