rosco_m68k
wabt
rosco_m68k | wabt | |
---|---|---|
6 | 21 | |
151 | 6,401 | |
0.0% | 0.9% | |
8.5 | 8.3 | |
8 days ago | 21 days ago | |
C | C++ | |
GNU General Public License v3.0 or later | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
rosco_m68k
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Show HN: Mutable.ai – Turn your codebase into a Wiki
Nice! I’d be interested to see how it handles https://github.com/rosco-m68k/rosco_m68k , it’s a mixed software / hardware repo, with a lot of code in assembler and C (for an old platform). Might be a challenge?
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Micro Beast: Self contained 8-bit computer kit in a box
Probably not exactly what you’re looking for (since you mention “outdated”) but there are similar projects with 16 and 32 bit architectures, e.g. https://github.com/rosco-m68k/rosco_m68k
(Disclosure: I’m the designer and lead developer on that project).
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DIY pc kit to solder
Maybe the rosco-m68k computer kit would be up your alley. If you want to stay in z80 land, there's the omega MSX2 clone but I don't see any kits, so you'd have to get the boards and parts yourself.
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Is TL866II worth buying?
Hi. The 68000 is an "old school CPU", like the 6502 and has no programmable memory inside the chip itself. To operate a 68000 system there generally needs to be some external ROM and RAM chips (and the type can vary). However, the same as with Ben Eater's 6502 and 8-bit kits, the TL866-II will likely be useful to program EPROMs and GALs on a 68000 setup also (it sure has been on the 68000 single board computer I have been tinkering with recently).
- Atari System V Unix – Unofficial Website
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FPGA VGA solution for an 8-bit 6502 microprocessor
I am working on a similar project Xosera, aimed at adding video to a 68000 era home-brew system (the rosco_m68k). It is basically all working and there is a prototype PCB made. I am just finalizing "blitter" unit design and hopefully I'll have room for some "Amiga style" audio.
wabt
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Fortran on WebAssembly
https://github.com/WebAssembly/wabt/blob/main/wasm2c/README.... is a straightforward way to take an untrusted application (compiled already to wasm) and turn it into C that you can embed into your application or compile to a linkable DLL. I believe this approach has been used to sandbox untrusted libraries in production by Mozilla: https://hacks.mozilla.org/2021/12/webassembly-and-back-again...
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Show HN: Mutable.ai – Turn your codebase into a Wiki
As long as this is happening, might as well try some of my favorites: https://github.com/wasm3/wasm3, https://github.com/WebAssembly/wabt, https://github.com/bytecodealliance/wasmtime
- Ask HN: Best blog tutorial explaining Assembly code?
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Understanding Every Byte in a WASM Module
This seems sort of like understanding machine code vs assembly; it's much easier to learn WAT and translate to/from WASM as necessary using the wabt tools [0].
Either way its super cool how simple WebAssembly is, you can really get your hands dirty and understand exactly every detail of how your program runs!
[0] https://github.com/WebAssembly/wabt
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Show HN: Gogosseract, a Go Lib for CGo-Free Tesseract OCR via Wazero
You mean this? https://github.com/WebAssembly/wabt/blob/main/wasm2c/README....
That seems like quite an undertaking. But at that point, It would make sense to cut out WASM entirely like https://datastation.multiprocess.io/blog/2022-05-12-sqlite-i...
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WebAssembly: byte-code of the future
The .wat file can be compiled to a .wasm using wat2wasm which is part of the WebAssembly Toolkit CLI tools:
- DeviceScript: TypeScript for Tiny IoT Devices
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Is anyone working/creating tools for wasm in C?
it is in C++ https://github.com/WebAssembly/wabt/blob/main/src/tools/wat2wasm.cc
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How to hide script file?
I don't think you are building an application that will use Native Client technologies How to extract source code from Native Client .nexe file, migrate to WebAssembly? #1864 so that would be superfluous, and frankly, useless in your case.
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Hey Rustaceans! Got a question? Ask here (5/2023)!
I'm trying to get a basic Rust webassembly program, then porting it to C via wasm2c. The example works, but when I use wasm-bindgen and analyze it with wasm2wat, I get an import "env". The issue is that in C (wasm2c) it comes out as struct Z_env_instance_t; and I can't instantiate it (as in Z_env_instance_t env; to pass it's address to Z_wasm_client_bg_instantiate.
What are some alternatives?
68k-nano - Minimal 68000-based single board computer
wasmr - Execute WebAssembly from R using wasmer
Unicorn Engine - Unicorn CPU emulator framework (ARM, AArch64, M68K, Mips, Sparc, PowerPC, RiscV, S390x, TriCore, X86)
langs
megadev - A Sega Mega CD development framework in C and 68k asm
perspective - A data visualization and analytics component, especially well-suited for large and/or streaming datasets.
ngdevkit - Open source development for Neo-Geo
binaryen - Optimizer and compiler/toolchain library for WebAssembly
omega - Omega Home Computer
wasmtime - A fast and secure runtime for WebAssembly
eeprom-programmer - An Arduino Nano sketch and schematic for an Atmel 28cx programmer.
benchmarks - Some benchmarks of different languages