rosco_m68k
ngdevkit
rosco_m68k | ngdevkit | |
---|---|---|
6 | 4 | |
151 | 257 | |
0.0% | - | |
8.5 | 8.0 | |
8 days ago | 10 days ago | |
C | Assembly | |
GNU General Public License v3.0 or later | GNU Lesser General Public License v3.0 only |
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rosco_m68k
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Show HN: Mutable.ai – Turn your codebase into a Wiki
Nice! I’d be interested to see how it handles https://github.com/rosco-m68k/rosco_m68k , it’s a mixed software / hardware repo, with a lot of code in assembler and C (for an old platform). Might be a challenge?
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Micro Beast: Self contained 8-bit computer kit in a box
Probably not exactly what you’re looking for (since you mention “outdated”) but there are similar projects with 16 and 32 bit architectures, e.g. https://github.com/rosco-m68k/rosco_m68k
(Disclosure: I’m the designer and lead developer on that project).
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DIY pc kit to solder
Maybe the rosco-m68k computer kit would be up your alley. If you want to stay in z80 land, there's the omega MSX2 clone but I don't see any kits, so you'd have to get the boards and parts yourself.
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Is TL866II worth buying?
Hi. The 68000 is an "old school CPU", like the 6502 and has no programmable memory inside the chip itself. To operate a 68000 system there generally needs to be some external ROM and RAM chips (and the type can vary). However, the same as with Ben Eater's 6502 and 8-bit kits, the TL866-II will likely be useful to program EPROMs and GALs on a 68000 setup also (it sure has been on the 68000 single board computer I have been tinkering with recently).
- Atari System V Unix – Unofficial Website
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FPGA VGA solution for an 8-bit 6502 microprocessor
I am working on a similar project Xosera, aimed at adding video to a 68000 era home-brew system (the rosco_m68k). It is basically all working and there is a prototype PCB made. I am just finalizing "blitter" unit design and hopefully I'll have room for some "Amiga style" audio.
ngdevkit
- Dear developers and hardware engineers of reddit, It is possible to develop new games for old consoles? Like the SNES or DS for instance. If it is indeed possible, what tools would be required?
- Anyone have source code of what Hello World looks like on NEO GEO?
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AJ/freem's Neo Geo MVS/AES Development Page
ngdevkit — open source development for Neo-Geo
- Neo-Geo Assembly Programming for the Absolute Beginner (2016)
What are some alternatives?
68k-nano - Minimal 68000-based single board computer
NGDK - SDK for Neo Geo
Unicorn Engine - Unicorn CPU emulator framework (ARM, AArch64, M68K, Mips, Sparc, PowerPC, RiscV, S390x, TriCore, X86)
megadev - A Sega Mega CD development framework in C and 68k asm
Provenance - iOS & tvOS multi-emulator frontend, supporting various Atari, Bandai, NEC, Nintendo, Sega, SNK and Sony console systems… Get Started: https://wiki.provenance-emu.com |
omega - Omega Home Computer
eeprom-programmer - An Arduino Nano sketch and schematic for an Atmel 28cx programmer.
vcs-game-maker - Create Atari 2600 programs with no coding knowledge.
rosco_6502 - Design, documentation and software for the Really Old School Computer (6502)
SGDK - SGDK - A free and open development kit for the Sega Mega Drive