rosboard
highfleet-ship-opt
rosboard | highfleet-ship-opt | |
---|---|---|
3 | 4 | |
789 | 6 | |
- | - | |
2.2 | 10.0 | |
13 days ago | about 2 years ago | |
JavaScript | C++ | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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rosboard
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Ask HN: Tell us about your project that's not done yet but you want feedback on
ROSboard -- visualize ROS topics in the web browser
https://github.com/dheera/rosboard
Lots of things that could be done with this but a lot of robotics teams and projects got laid in the past year and it doesn't have as many users as it once did. There is also Foxglove which is a full-blown funded startup working on something similar.
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ROS2 GUI
You could extend https://github.com/dheera/rosboard
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Introducing ROSboard: Visualizations in the web browser
I’m introducing ROSboard (GitHub - dheera/rosboard: ROS node that turns your robot into a web server to visualize ROS topics 6), which simply runs on your robot as a ROS node, and serves up live-streamed visualizations on https://your-robot-ip:8888/
highfleet-ship-opt
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Enhancing the Factorio experience with SAT solvers
This is my favorite pastime as well! Well done. I've also dipped my toes in the "over engineer a game" with:
A highfleet ship optimizer which chooses optimal module sets using ILP at
https://hfopt.jodavaho.io
And a hunt showdown loadout A/B test package that lets you run stats queries on your game journal at (for now)
https://crates.io/crates/kda-tools
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Ask HN: Tell us about your project that's not done yet but you want feedback on
If you play "Highfleet" at all, can you poke around https://hfopt.jodavaho.io and see if you can get it to generate module lists that make sense?
It's an optimizer, just add what you know you want, set some cost / range / speed limits, and it will output the cheapest version of the ship that includes all required modules and has all requested stats.
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Ask HN: What is new in Algorithms / Data Structures these days?
I used a MILP solver to optimize my ship loadouts in Highfleet. It's rugged-looking, but works great. https://hfopt.jodavaho.io
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Any have updated modules requirements and stats calculations for 1.16?
If you are a bit more techy, a working python version is available here: https://github.com/jodavaho/highfleet-ship-opt
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