robo-blast VS VPhysics-Jolt

Compare robo-blast vs VPhysics-Jolt and see what are their differences.

robo-blast

A fork of GDQuest's RoboBlast, with some tweaks and fixes for Godot Jolt (by mihe)

VPhysics-Jolt

Volt (VPhysics Jolt) is a replacement physics module for the Source Engine. (by Joshua-Ashton)
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robo-blast VPhysics-Jolt
1 6
0 1,200
- -
6.4 5.4
12 months ago 3 months ago
GDScript C++
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

robo-blast

Posts with mentions or reviews of robo-blast. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-24.

VPhysics-Jolt

Posts with mentions or reviews of VPhysics-Jolt. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-24.

What are some alternatives?

When comparing robo-blast and VPhysics-Jolt you can also consider the following projects:

PhysX - NVIDIA PhysX SDK

Bullet - Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.

godot-jolt - Godot Jolt is a Godot extension that integrates the Jolt physics engine

JoltPhysics - A multi core friendly rigid body physics and collision detection library, written in C++, suitable for games and VR applications.