Rust Language Server
coc.nvim
Our great sponsors
Rust Language Server | coc.nvim | |
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6 | 320 | |
3,568 | 23,920 | |
- | 0.6% | |
7.0 | 9.0 | |
over 1 year ago | 8 days ago | |
Rust | TypeScript | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Rust Language Server
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Why doesn't rust-analyzer reuse infrastructures of rustc?
In the last there was RLS that did exactly that. But the approach of rust-analyzer was found to be more performant.
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[RFC] Generate Cabal files from TOML
LSP support seems to be lacking as well, at least rust doesn't seem to have Cargo.toml support? https://github.com/rust-lang/rls/issues/785
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Referencing files in subfolders and difference between borrowing and C like references
apparently, it means that you're using the old RLS-based Rust plugin for VS Code, rather than the rust-analyzer plugin. You probably won't see a lot of people familiar with RLS's error messages.
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friendly reminder for our vscode folks, use rust-analyzer
Why: The rust-analyzer extension integrates with rust-analyzer, an alternative language server for Rust. rust-analyzer tends to perform better and get less confused with your code as compared to RLS, which the Rust extension uses.
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Show HN: Skruv – No-dependency, no-build, small JavaScript framework
I have tried writing websites with rust instead of JavaScript. Unfortunately, the tooling is just not there. More specifically, I am talking about wasm-bindgen, which provides two-way bindings. The problem with it is that since all the declarations are generated with build.rs, there is no autocompletion. Since I am spoiled by modern tooling, no autocompletion to me means not feasible pass demo stage. (https://github.com/rust-lang/rls/issues/1489)
Aside from the lack of autocompletion, passing rust closures to js land (DOM) is extremely janky as well. However, that might be caused by my lack of experience with rust.
(If you are curious, this is what I made: https://github.com/SCLeoX/non-grid-path-finder)
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José Valim The Creator Of The Elixir Programming
Python the core devs don't care about tooling and they have IDE's, Java is an enterprise monolith so IDE's are the standard, Rust yes it is (https://github.com/rust-lang/rls), Elm I have no idea I don't use it.
coc.nvim
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I can't stand using VSCode so I wrote my own (it wasn't easy)
As well as its own plugins Vim/NeoVim can use VSCode's LSPs, DAPs and extensions either directly or via plugins like CoC[1] and Mason[2].
I would be surprised if emacs couldn't do the same.
1. https://github.com/neoclide/coc.nvim
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Existing non-lua plugins examples
The most famous TypeScript one probably is coc.nvim
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ready to use neovim for web development (frontend) - beginners
It is flatly the wrong mindset to think of vim as an IDE. vim is a code editor: get in, make change, get out. Consider vim koans, which are a fun little read. You can throw coc.nvim at Neovim, along with a few other bits to give you a Good Enough setup, but vim isn't and will never be an IDE.
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Using CoC inlay hints
I just did a fresh reinstall of CoC, on a newer version of Neovim. I'm now seeing something I hadn't seen before, which CoC calls "inlay hints". They look like this:
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C# lsp configuration with neovim CoC
I'm currently on an old setup (using coc and polyglot) and nvim v0.6.1. I'll be updating to a more modern setup within next year, using the native lsp and building nvim more frequently. But that's not today.
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Does anyone know some good altermatives for these Vim plugins on Emacs?
coc.nvim
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LazyVim
There are some plugins which have the best documentations I have ever seen, but you need to read it from the Vim.
Example of coc.nvim: https://github.com/neoclide/coc.nvim/blob/master/doc/coc.txt
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Resources on learning bash scripting
Actually you can with coc.nvim & coc-sh. So long as shellcheck is also installed and in PATH, it'll integrate with coc/vim just fine.
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how to set up coc.nvim extension on offline machine?
When you install an extension it runs an npm install or yarn, iirc, which is going to be problematic for you being offline. I was going to say you could copy that ~/.config/coc folder directly to the other machine but yeah, Windows, no idea. You see here https://github.com/neoclide/coc.nvim/wiki/Using-coc-extensions
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GCC autocompletion
You can try https://github.com/neoclide/coc.nvim, the pre-requisite is to install nodeJS, then to install all the languages LSP. This works for me for Angular, Rust, JavaScript, Vimscript, etc
What are some alternatives?
Rustup - The Rust toolchain installer
YouCompleteMe - A code-completion engine for Vim
Racer - Rust Code Completion utility
vim-lsp - async language server protocol plugin for vim and neovim
rusty-tags - Create ctags/etags for a cargo project
nvim-treesitter - Nvim Treesitter configurations and abstraction layer
rust-analyzer - A Rust compiler front-end for IDEs
nvim-cmp - A completion plugin for neovim coded in Lua.
semantic-rs
nvim-lspconfig - Quickstart configs for Nvim LSP
Clippy - A bunch of lints to catch common mistakes and improve your Rust code. Book: https://doc.rust-lang.org/clippy/
LunarVim - 🌙 LunarVim is an IDE layer for Neovim. Completely free and community driven.