libtcod
A collection of tools and algorithms for developing traditional roguelikes. Such as field-of-view, pathfinding, and a tile-based terminal emulator. (by libtcod)
rldevtut | libtcod | |
---|---|---|
2 | 23 | |
0 | 926 | |
- | 3.0% | |
0.0 | 7.8 | |
almost 2 years ago | 3 months ago | |
Lua | C | |
- | BSD 3-clause "New" or "Revised" License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
rldevtut
Posts with mentions or reviews of rldevtut.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-07-12.
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RoguelikeDev Does The Complete Roguelike Tutorial - Week 3
Github | Playable
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RoguelikeDev Does The Complete Roguelike Tutorial - Week 2
I just finished part 3 using PICO-8: github repository - playable on itch.io.
libtcod
Posts with mentions or reviews of libtcod.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-03-24.
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Sharing Saturday #459
libtcod | GitHub | Issues | Forum | Changelog | Documentation | Template
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Game screen: write terminal emulator or use libtcod?
Libtcod itself uses SDL2. It maps tile glyphs to a texture atlas and maps Unicode codepoints to tile positions. Then it has another data structure called a console which has the background color, foreground color, and codepoint for each tile on that console. It then uses SDL_RenderGeometry to quickly render the background and colored glyphs to an SDL texture, skipping unchanged tiles as an optimization, then renders that texture to the window. The C99 source is here: renderer_sdl2.h renderer_sdl2.c, a C++ version would surely look better.
- Sharing Saturday #440
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what minor tech projects do you absolutely adore?
libtcod has always been a favorite of mine. Does a lot of things to zero fanfare outside the indie roguelike scene.
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Sharing Saturday #427
I've ended up recovering the old 1.3.2 to 1.5.0 builds of libtcod. You can find them on the GitHub releases page. Most of, maybe all of the other places which had these builds are down, but thankfully Jice still had copies of these builds.
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RoguelikeDev Does The Complete Roguelike Tutorial - Week 3
FoV is a port from C -> Java of the algorithm found here
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Sharing Saturday #413
libtcod | GitHub | Issues | Forum | Changelog | Documentation | Template
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SRiC ("Simple" Roguelike in C) has stairs now, and multiple floors!
Hey man, I don't wanna piss in your cherrios if you're intentionally doing it all the hard way, but you know about tcod right? https://github.com/libtcod/libtcod/
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libtcod roguelike C tutorial?
Browsing the repo, looks like it has a full C only API, https://github.com/libtcod/libtcod/blob/master/src/libtcod/libtcod.h
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The 7DRL Challenge 2022 is announced! Create a complete roguelike game in 7 days.
libtcod support for terminals is in progress at least for ANSI true colour, and I have a minimal compatibility layer for UNIX only.
What are some alternatives?
When comparing rldevtut and libtcod you can also consider the following projects:
zig-roguelike
python-tcod - A high-performance Python port of libtcod. Includes the libtcodpy module for backwards compatibility with older projects.
Roguelike-Tutorial
SDL - Simple Directmedia Layer
blazelike
bracket-lib - The Roguelike Toolkit (RLTK), implemented for Rust.
r-RoguelikeDev-Tutorial-2022 - C# implementation of the r/roguelikedev tutorial
BrogueCE - Brogue: Community Edition - a community-lead fork of the much-loved minimalist roguelike game
MiniRogue - A small roguelike written in Godot
notcurses - blingful character graphics/TUI library. definitely not curses.
wglt-roguelike-tutorial
C++ Format - A modern formatting library
rldevtut vs zig-roguelike
libtcod vs python-tcod
rldevtut vs Roguelike-Tutorial
libtcod vs SDL
rldevtut vs blazelike
libtcod vs bracket-lib
rldevtut vs r-RoguelikeDev-Tutorial-2022
libtcod vs BrogueCE
rldevtut vs MiniRogue
libtcod vs notcurses
rldevtut vs wglt-roguelike-tutorial
libtcod vs C++ Format