rlbits-mapping
node-based map generators in Unity (by KPDwyer)
Unity-Simplex-Noise
a compact and functional system for generating complex simplex noise layers for procedural generation (by tcm151)
rlbits-mapping | Unity-Simplex-Noise | |
---|---|---|
2 | 3 | |
5 | 6 | |
- | - | |
0.0 | 0.0 | |
over 1 year ago | almost 2 years ago | |
C# | C# | |
MIT License | - |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
rlbits-mapping
Posts with mentions or reviews of rlbits-mapping.
We have used some of these posts to build our list of alternatives
and similar projects.
-
[2022 in RoguelikeDev] Cursed Sword Roguelike
[Personal Notes]
-
An A* pathfinding algorithm was required to implement this Tunneler node. With this, procedural top-down world generation has improved drastically for TerraTiler2D!
This looks great! I wrote something along the same lines last year: https://github.com/KPDwyer/rlbits-mapping. , I'm excited to try yours out. I ended up just spitting out flat arrays and building components to interpret them (into tilemaos or terrain or whatever) at runtime. Does yours generate a tilemap right out of the nodegraph? My devlog was just this twitter thread: https://twitter.com/_KPDwyer/status/1204466766530957314?s=19
Unity-Simplex-Noise
Posts with mentions or reviews of Unity-Simplex-Noise.
We have used some of these posts to build our list of alternatives
and similar projects.
What are some alternatives?
When comparing rlbits-mapping and Unity-Simplex-Noise you can also consider the following projects:
ecs - Elastic Common Schema
unity-samples - A bunch of Unity Samples that allow jumpstarting of projects.
Zenject - Dependency Injection Framework for Unity3D
lively - Free and open-source software that allows users to set animated desktop wallpapers and screensavers powered by WinUI 3.
Edgar-Unity - Unity Procedural Level Generator
ProceduralToolkit - Procedural generation library for Unity