rfxgen
A simple and easy-to-use fx sounds generator (by raysan5)
raylib-games
A collection of games made with raylib (by raysan5)
rfxgen | raylib-games | |
---|---|---|
1 | 5 | |
396 | 477 | |
- | - | |
8.4 | 4.3 | |
9 days ago | about 2 months ago | |
C | C | |
zlib License | zlib License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
rfxgen
Posts with mentions or reviews of rfxgen.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-03-27.
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How to compile raylibtech products?
Does someone know how to compile raygui or raysfxr, the raylib project I have worked on just required me to run make so naturally I don't know much about the c compiler settings. Help would be appreciated as the pre-built binaries don't work on my OS
raylib-games
Posts with mentions or reviews of raylib-games.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-09-04.
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Snake in Raylib:
One of raylib's examples is snake.
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Good open source games written in C?
The raylib game engine with multiple different game projects that are open source https://www.raylib.com/games.html
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Introduction/My Project
https://www.raylib.com/games.html There's a tank shooting game with a few "buildings" for land.
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how to make a collision in all directions, and make the player stop and not break through the wall?
Damn, I found a pretty serious bug there, so it's better to reference the old one for now. https://github.com/raysan5/raylib-games/blob/master/classics/src/platformer.c
What are some alternatives?
When comparing rfxgen and raylib-games you can also consider the following projects:
Raylib-Basic-Project
Raylib_RectangleCollision - Retro platformer physics with Rectangle collision