how to make a collision in all directions, and make the player stop and not break through the wall?

This page summarizes the projects mentioned and recommended in the original post on /r/raylib

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  • raylib-games

    A collection of games made with raylib

  • I recently made an example project - https://github.com/nezvers/Raylib_RectangleCollision It was meant as better version for my previous example that is in raylib examples https://github.com/raysan5/raylib-games/blob/master/classics/src/platformer.c

  • Raylib_RectangleCollision

    Retro platformer physics with Rectangle collision

  • I recently made an example project - https://github.com/nezvers/Raylib_RectangleCollision It was meant as better version for my previous example that is in raylib examples https://github.com/raysan5/raylib-games/blob/master/classics/src/platformer.c

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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