renet VS project_harmonia

Compare renet vs project_harmonia and see what are their differences.

renet

Server/Client network library for multiplayer games with authentication and connection management made with Rust (by lucaspoffo)

project_harmonia

A work-in-progress life simulation game. (by projectharmonia)
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renet project_harmonia
4 1
594 48
- -
8.1 9.7
21 days ago 9 days ago
Rust Rust
Apache License 2.0 GNU Affero General Public License v3.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

renet

Posts with mentions or reviews of renet. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-25.

project_harmonia

Posts with mentions or reviews of project_harmonia. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-10-29.
  • FPS server with QUINN?
    3 projects | /r/rust | 29 Oct 2022
    I don't know about quinn, but other users uses renet https://github.com/lucaspoffo/renet/tree/master/bevy_renet Example project: https://github.com/dollisgame/dollis

What are some alternatives?

When comparing renet and project_harmonia you can also consider the following projects:

Ambient - The multiplayer game engine

sniffnet - Comfortably monitor your Internet traffic 🕵️‍♂️

bevy - A refreshingly simple data-driven game engine built in Rust