some
TIC-80
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
some
-
Google Play Store alternatives
For thoose interested in my engine: some And my pixel art editor: Pixelc which is also available in the Google Play Store
- some + CxxDroid: Create games in C directly on Android
- some: Sdl2 OpenGL Mini Engine for mobile, desktop, web
-
is it possible to create a game using your phone?
Check out my small C game engine some https://github.com/renehorstmann/some
- Building a 3D Web Application?
- Linking issue, already linked opengl32.lib and sdl2
-
Question about modern programming
Im a hobby gamedev and use SDL + OpenGL for my projects, too. And made a small game engine for it called some (sdl2 opengl mini engine) https://github.com/renehorstmann/some
-
How to make a 3d android game engine in cpp ?
As entry point, you could have a look at https://github.com/renehorstmann/some Or https://github.com/renehorstmann/Pixelc
TIC-80
- Picotron Is a Fantasy Workstation
-
Ask HN: Yo wants to build a game, I'm lost. What can I do?
Or the more free TIC-80. I have paid for both, but never used either enough to be able to say one or the other has any significant advantages.
https://tic80.com/
- Not only Unity...
-
PicoCalc
I wish the community moved to an open source option like TIC-80[0].
0. https://tic80.com/
- Publishing my first game using pico-8
-
LÖVE: a framework to make 2D games in Lua
Main differences are: 16:9 aspect ratio, no cpu limits and many languages to tinker with: lua, js, squirrel, wren, janet, wasm, ... and just recently - a Python support was added.
https://tic80.com
-
Procedural Tree Generator - Free Pixel Art Tool
Included native builds for windows, mac, linux, html, and also TIC-80's .PNG, .TIC and .LUA formats. Try out the web version here - https://tic80.com/play?cart=3424 See the TIC-80 wiki for instructions on exporting https://github.com/nesbox/TIC-80/wiki
-
Procedural Tree Generator
https://github.com/nesbox/TIC-80/ - TIC-80 website (for running .lua .png or .tic files) as well as TIC-80 documentation.
-
Hey, I need advice!😶
Try https://tic80.com/ instead of PICO-8, it's a free open-source alternative and still fun.
-
Anybody working on games here?
Tho personally I've come to prefer making my games in https://love2d.org and https://tic80.com
What are some alternatives?
Pixelc - An opensource tile/sprite editor in C, using SDL2 and OpenGL, also running on Android and in the web
awesome-PICO-8 - A curated list of awesome PICO-8 resources, carts, tools and more
software-renderer - Software rasterizer in C
love - LÖVE is an awesome 2D game framework for Lua.
pyxel - A retro game engine for Python
PixelVision8 - Pixel Vision 8's core philosophy is to teach retro game development with streamlined workflows. PV8 is also a platform that standardizes 8-bit fantasy console limitations built on top of the open-source C# game engine based on MonoGame.
LIKO-12 - LIKO-12 is an open source fantasy computer made using LÖVE.
ruffle - A Flash Player emulator written in Rust
awesome-embedded-rust - Curated list of resources for Embedded and Low-level development in the Rust programming language
moonscript - :crescent_moon: A language that compiles to Lua
rust-mini-games - Mini games made in Rust
nico - a Game Framework in Nim inspired by Pico-8.