reliable
librg
reliable | librg | |
---|---|---|
1 | 1 | |
572 | 1,223 | |
0.5% | 1.3% | |
8.5 | 5.0 | |
4 months ago | 27 days ago | |
C | C | |
BSD 3-clause "New" or "Revised" License | BSD 3-clause "New" or "Revised" License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
reliable
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Multiplayer Networking Solutions
yojimbo/ netcode/ reliable, all developped by Glenn Fidler, author of GafferOnGames
librg
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Multiplayer Networking Solutions
LibRG is an open-source, C99 header-only that handles actor relevancy, similar to Unreals Actor Relevancy Graph.
What are some alternatives?
ezyfox-server - A socket server (include SSL) supports realtime application, realtime game, MMORPG, messaging, chat and streaming data with TCP, UDP and Websocket
MessagePack - MessagePack serializer implementation for Java / msgpack.org[Java]
RakNet - RakNet is a cross platform, open source, C++ networking engine for game programmers.
Protobuf - Protocol Buffers - Google's data interchange format
zig - General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.
Nim - Nim is a statically typed compiled systems programming language. It combines successful concepts from mature languages like Python, Ada and Modula. Its design focuses on efficiency, expressiveness, and elegance (in that order of priority).
netcode.io - A protocol for secure client/server connections over UDP
KCP - :zap: KCP - A Fast and Reliable ARQ Protocol
TrinityCore - TrinityCore Open Source MMO Framework (master = 10.2.6.54358, 3.3.5 = 3.3.5a.12340, wotlk_classic = 3.4.3.54261, cata classic = 4.4.0.54027)