reliable VS KCP

Compare reliable vs KCP and see what are their differences.

reliable

A packet acknowledgement system for UDP (by mas-bandwidth)
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reliable KCP
1 7
572 14,748
0.4% -
8.5 2.9
4 months ago 24 days ago
C C
BSD 3-clause "New" or "Revised" License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

reliable

Posts with mentions or reviews of reliable. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-10-06.

KCP

Posts with mentions or reviews of KCP. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-10-30.

What are some alternatives?

When comparing reliable and KCP you can also consider the following projects:

ezyfox-server - A socket server (include SSL) supports realtime application, realtime game, MMORPG, messaging, chat and streaming data with TCP, UDP and Websocket

Simple-WebSocket-Server

MessagePack - MessagePack serializer implementation for Java / msgpack.org[Java]

ENet-CSharp - Reliable UDP networking library

Protobuf - Protocol Buffers - Google's data interchange format

RakNet - RakNet is a cross platform, open source, C++ networking engine for game programmers.

netcode.io - A protocol for secure client/server connections over UDP

µWebSockets - Simple, secure & standards compliant web server for the most demanding of applications

zig - General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.

C++ REST SDK - The C++ REST SDK is a Microsoft project for cloud-based client-server communication in native code using a modern asynchronous C++ API design. This project aims to help C++ developers connect to and interact with services.