release-plz
rav1e
release-plz | rav1e | |
---|---|---|
6 | 70 | |
659 | 3,591 | |
- | 1.0% | |
9.7 | 9.1 | |
7 days ago | 7 days ago | |
Rust | Assembly | |
Apache License 2.0 | BSD 2-clause "Simplified" License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
release-plz
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Changelog-Driven Releases
My problem with maintaining a changelog during development is it can serve as a source of merge conflicts. Instead, I follow Covnentional Commit style and manually write my changelog entries based on the commits. I have a tool [0] that can show me the relevant commits for a package in my repo and automates the entire release process, including doing sanity checks.
I also feel like releasing from CI is hard, especially if you have multiple packages in a repo [1], including
- You can't as easily introspect the process
- You can't as easily recover from failure
- Getting a lot of the nuance right, like handling releases concurrent to merging of PRs, is difficult
- When the workflow is an ever-present "release PR" that you merge when ready has issues with selecting which packages to release and at what version
I have been considering making a tool to generate changelogs from fragments. Been keeping notes at https://github.com/epage/epage.github.io/issues/23
[0]: https://github.com/crate-ci/cargo-release
[1]: https://github.com/MarcoIeni/release-plz/discussions/1019
- Release Rust Crates from CI with a Release PR
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Any new Opensource projects in (rust) looking for contributors. I want to start my journey as an OSS contributor.
Hi 👋 I maintain release-plz, a project enabling maintainers to release Rust packages automatically.
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Release engineering is exhausting so here's cargo-dist
How does this tool differ from release-plz?: https://github.com/marcoIeni/release-plz
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GitHub action for version incrementing and publishing to crates.io in single click
Nice, very simple. I like it! You might also want to check out my project: https://github.com/MarcoIeni/release-plz
- Announcing release-plz: update the version of your packages automatically based on conventional commits
rav1e
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Learn x86-64 assembly by writing a GUI from scratch
Sure. You'll see it very often in codec implementations. From rav1e, a fast AV1 encoder mostly written in Rust: https://github.com/xiph/rav1e/tree/master/src/x86
Large portions of the algorithm have been translated into assembly for ARM and x86. Shaving even a couple percent off something like motion compensation search will add up to meaningful gains.
Or the current reference implementation of JPEG: https://github.com/libjpeg-turbo/libjpeg-turbo/tree/main/sim...
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SISVEL VP9/AV1 patent declared invalid in China
Again, if anything AOM would be the one restricting licenses to AV1 (if they chose to) except AOM has stated and also published AV1 in a way to allow license free access to development (which allows people to make forks of the official build like it's open source) and usage. (1)(2) I don't see why they would suddenly change this.
- Any new Opensource projects in (rust) looking for contributors. I want to start my journey as an OSS contributor.
- assembly from dav1d 1.1.0 now integrated into rav1e
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A little script to parse large libraries to AV1, if you're interested
You can speed up the sampling process with --vmaf n_subsample=5, which in my experience works more accurately than either 2 or 4, possibly due to this bug/feature present in multiple encoders. You might also need to manually set the number of threads used for VMAF calculation with --vmaf n_threads=16, but YMMV.
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rav1d: a Rust port of dav1d (currently experimental)
That remember me of https://github.com/xiph/rav1e which is an AV1 encoder
- A Safer High Performance AV1 Decoder
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rav1e wrong mastering-display output?
I put in the request for ffmpeg passthrough mastering-display data a few years ago and haven't heard of any support yet.
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HDR10, HDR10+, Dolby Vision with AV1?
It's getting there.. Initial steps for FFmepg: https://patchwork.ffmpeg.org/project/ffmpeg/list/?series=8444 rav1e: https://github.com/xiph/rav1e/pull/3000
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Release Notes: Safari 16.4 Beta adds AV1 codec + hardware decode for WebRTC
It's entirely possible to re-use bits of other HW encoders for the first pass (motion estimation, etc).
What are some alternatives?
websurfx - :rocket: An open source alternative to searx which provides a modern-looking :sparkles:, lightning-fast :zap:, privacy respecting :disguised_face:, secure :lock: meta search engine
SVT-AV1
kitsune - 🦊 (fast) ActivityPub-federated microblogging
dav1d - A read-only mirror of dav1d source code repository. The origin is at https://code.videolan.org/videolan/dav1d/
cargo-dist - 📦 shippable application packaging
SVT-AV1 - Welcome to the GitHub repo for the SVT-AV1! This repo is set to read-only for archiving purposes. Please join us at https://gitlab.com/AOMediaCodec/SVT-AV1. We look forward to seeing you there
SquireCore - The backend library used by Squire Tournament Services
ffmpeg-build-script - The FFmpeg build script provides an easy way to build a static FFmpeg on OSX and Linux with non-free codecs included.
cargo-install-favorites - Use the `cargo` command install our favorite crates
obs-amd-encoder - AMD Advanced Media Framework Encoder Plugin for Open Broadcaster Studio
springtime - A framework for advanced Rust applications.
libavif - libavif - Library for encoding and decoding .avif files