rehlds
nix
rehlds | nix | |
---|---|---|
3 | 373 | |
617 | 11,004 | |
- | 3.5% | |
7.7 | 10.0 | |
26 days ago | 2 days ago | |
C++ | C++ | |
GNU General Public License v3.0 only | GNU Lesser General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
rehlds
-
Fedora 38 LLVM vs. Team Fortress 2
Thanks a lot for the guidance/tip, I've learned something new. And you're absolutely right about the cause of the mentioned crash -- I've updated the Github issue with a bit of new info I've gathered.
Regarding the function, here it is: https://github.com/dreamstalker/rehlds/blob/master/rehlds/fi...
Interestingly, strdup gets compiled into:
-
Howto set up a dedicated server in Half-Life?
Hey, unfortunately setting up a server can be complicated depending on what you are trying to accomplish with the server, so answering your question completely in one response isn't easy. You shouldn't need to use any files your friend gave you, you can use the latest rehlds here on github, the bin file that ends in .zip: https://github.com/dreamstalker/rehlds/releases Try this guide: https://steamcommunity.com/sharedfiles/filedetails/?id=1604960959
-
Counter-Strike 1.6 Dedicated Server. Part 2 - Modes
So first we need to install ReHLDS. In few words, ReHLDS is a result of reverse engineering of original HLDS (Half-Life Dedicated Server) using DWARF debug info embedded into linux version of HLDS (more details). This will allow us to have more stable and optimized server with extednded API for adding mods and plugins. Open release page, download zip archive with compiled binary and unzip it to Resources.
nix
- OSWorld: Benchmarking Multimodal Agents for Open-Ended Tasks in Real Computers
-
Eelco Dolstra's leadership is corrosive to the Nix project
> https://github.com/NixOS/nix/pull/9911#issuecomment-19252073...
-
I use NixOS for my home-server, and you should too!
As we covered in my last post, NixOS is a amazing Linux distribution for creating stable and declared environments. Now while this is amazing for a desktop setup, it is also perfect for a home-server or home-lab.
-
Tvix – A New Implementation of Nix
(Nix itself is slowly chugging along with Windows via MinGW - https://discourse.nixos.org/t/nix-on-windows/1113/108 and https://github.com/NixOS/nix/issues/1320 , for example.)
-
Colima k8s nix setup
Nix is a cross-platform package manager. It uses the nix programming language. Nix and NixOs are often used in the same context, but while the first is a package manager, the latter is a linux distribution based on nix.
-
NixOs - Your portable dev enviroment
Today I want to talk to you about Nixos. What is it? Nixos is a declarative and reproducible OS, partly taking the words used on their own page. What does that mean?
-
Nix – A One Pager
Software developers often want to customize:
1. their home environments: for packages (some reach for brew on MacOS) and configurations (dotfiles, and some reach for stow).
2. their development shells: for build dependencies (compilers, SDKs, libraries), tools (LSP, linters, formatters, debuggers), and services (runtime, database). Some reach for devcontainers here.
3. or even their operating systems: for development, for CI, for deployment, or for personal use.
Nix provision all of the above in the same language, with Nixpkgs, NixOS, home-manager, and devShells such as https://devenv.sh/. What's more, Nix is (https://nixos.org/):
- reproducible: what works on your dev machine also works in CI in prod,
- declarative: you version control and review your configurations and infrastructure as code, at a reasonable level of abstraction,
- reliable: all changes are atomic with easy roll back.
-
Tools for Linux Distro Hoppers
Hopping from one distro to another with a different package manager might require some time to adapt. Using a package manager that can be installed on most distro is one way to help you get to work faster. Flatpak is one of them; other alternative are Snap, Nix or Homebrew. Flatpak is a good starter, and if you have a bunch of free time, I suggest trying Nix.
-
Ask HN: Could Nix make crypto mining more efficient?
- it reduces bloat, because you can generate an environment or OS image with only the software needed to run a specific program or service
My guess is that a big efficiency gain would come from the second point, because you don't waste CPU on code that you don't use.
Does this make sense? Has anyone explored this?
[0]: https://nixos.org
-
Go + Hypermedia - A Learning Journey (Part 1)
1) Setting up the development environment - I currently use devcontainers for most things, but may also dig into nix -> isolated, portable, repeatable development environment 2) Exploring Echo - understand routing, requests, response, etc. 3) Incorporate Templ - integration with Echo, template composition, etc. 4) Integrating TailwindCSS - config for use with Echo/Templ, development cycle, deployment, etc. 5) Add in HTMX - endpoints, template structure, concepts, etc. 6) hyperscript for interactivity - client side interactivity
What are some alternatives?
metamod-r - Metamod is a plugin/DLL manager that sits between the Half-Life Engine and an HL Game mod, allowing the dynamic loading/unloading of mod-like DLL plugins to add functionality to the HL server or game mod. Metamod-r is improved version of metamod.
asdf - Extendable version manager with support for Ruby, Node.js, Elixir, Erlang & more
reapi - AMX Mod X module, using API regamedll & rehlds
distrobox - Use any linux distribution inside your terminal. Enable both backward and forward compatibility with software and freedom to use whatever distribution you’re more comfortable with. Mirror available at: https://gitlab.com/89luca89/distrobox
ReGameDLL_CS - :hammer: Reverse-engineered gamedll (CS 1.6 / CZero)
void-packages - The Void source packages collection
halflife - Half-Life 1 engine based games
flatpak - Linux application sandboxing and distribution framework
hlviewer.js - Half-Life in WebGL
homebrew-emacs-plus - Emacs Plus formulae for the Homebrew package manager
MetaAudio - GoldSrc engine plugin for 3D sound
guix - Read-only mirror of GNU Guix — pull requests are ignored, see https://guix.gnu.org/en/manual/en/guix.html#Submitting-Patches instead