rebar VS regex-benchmark

Compare rebar vs regex-benchmark and see what are their differences.

rebar

A biased barometer for gauging the relative speed of some regex engines on a curated set of tasks. (by BurntSushi)

regex-benchmark

It's just a simple regex benchmark of different programming languages. (by mariomka)
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rebar regex-benchmark
22 9
197 309
- -
8.5 0.0
about 1 month ago 15 days ago
Python Dockerfile
The Unlicense MIT License
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rebar

Posts with mentions or reviews of rebar. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-16.
  • Knuth–Morris–Pratt Illustrated
    2 projects | news.ycombinator.com | 16 Apr 2024
    https://github.com/BurntSushi/rebar

    For regex, you can't really distill it down to one single fastest algorithm.

    It's somewhat similar even for substring search. But certainly, the fastest algorithms are going to be the ones that make use of SIMD in some way.

  • Regex character "$" doesn't mean "end-of-string"
    1 project | news.ycombinator.com | 20 Mar 2024
    I'll add two notes to this:

    * Finite automata based regex engines don't necessarily have to be slower than backtracking engines like PCRE. Go's regexp is in practice slower in a lot of cases, but this is more a property of its implementation than its concept. See: https://github.com/BurntSushi/rebar?tab=readme-ov-file#summa... --- Given "sufficient" implementation effort, backtrackers and finite automata engines can both perform very well, with one beating the other in some cases but not in others. It depends.

    * Fun fact is that if you're iterating over all matches in a haystack (e.g., Go's `FindAll` routines), then you're susceptible to O(m * n^2) search time. This applies to all regex engines that implement some kind of leftmost match priority. See https://github.com/BurntSushi/rebar?tab=readme-ov-file#quadr... for a more detailed elaboration on this point.

  • Re2c
    4 projects | news.ycombinator.com | 22 Feb 2024
    They are extremely fast too: https://github.com/BurntSushi/rebar?tab=readme-ov-file#summa...
  • C# Regex engine is now 3rd fastest in the world
    3 projects | news.ycombinator.com | 31 Dec 2023
    I love the flourish of "in the world." I had never thought about it that way. Which makes me think if there are any regex engines that aren't in rebar that could conceivably by competitive with the top engines in rebar. I do maintained a WANTED list of engines[1], but none of them jump out to me except for maybe Nim's engine.

    Of course, there's also the question of whether the benchmarks are representative enough to make such extrapolations. I don't have a good answer for that one. All models are wrong, but, some are useful.

    [1]: https://github.com/BurntSushi/rebar/blob/96c6779b7e1cdd850b8...

  • Ugrep – a more powerful, ultra fast, user-friendly, compatible grep
    27 projects | news.ycombinator.com | 30 Dec 2023
    I'm the author of ripgrep and its regex engine.

    Your claim is true to a first approximation. But greps are line oriented, and that means there are optimizations that can be done that are hard to do in a general regex library.

    If you read my commentary in the ripgrep discussion above, you'll note that it isn't just about the benchmarks themselves being accurate, but the model they represent. Nevertheless, I linked the hypergrep benchmarks not because of Hyperscan, but because they were done by someone who isn't the author of either ripgrep or ugrep.

    As for regex benchmarks, you'll want to check out rebar: https://github.com/BurntSushi/rebar

    You can see my full thoughts around benchmark design and philosophy if you read the rebar documentation. Be warned though, you'll need some time.

    There is a fork of ripgrep with Hyperscan support: https://sr.ht/~pierrenn/ripgrep/

  • Translations of Russ Cox's Thompson NFA C Program to Rust
    3 projects | news.ycombinator.com | 2 Nov 2023
    Before getting to your actual question, it might help to look at a regex benchmark that compares engines (perhaps JITs are not the fastest in all cases!): https://github.com/BurntSushi/rebar

    In particular, the `regex-lite` engine is strictly just the PikeVM without any frills. No prefilters or literal optimizations. No other engines. Just the PikeVM.

    As to your question, the PikeVM is, essentially, an NFA simulation. The PikeVM just refers to the layering of capture state on top of the NFA simulation. But you can peel back the capture state and you're still left with a slow NFA simulation. I mention this because you seem to compare the PikeVM with "big graph structures with NFAs/DFAs." But the PikeVM is using a big NFA graph structure.

    At a very high level, the time complexity of a Thompson NFA simulation and a DFA hints strongly at the answer to your question: searching with a Thompson NFA has worst case O(m*n) time while a DFA has worst case O(n) time, where m is proportional to the size of the regex and n is proportional to the size of the haystack. That is, for each character of the haystack, the Thompson NFA is potentially doing up to `m` amount of work. And indeed, in practice, it really does need to do some work for each character.

    A Thompson NFA simulation needs to keep track of every state it is simultaneously in at any given point. And in order to compute the transition function, you need to compute it for every state you're in. The epsilon transitions that are added as part of the Thompson NFA construction (and are, crucially, what make building a Thompson NFA so fast) exacerbate this. So what happens is that you wind up chasing epsilon transitions over and over for each character.

    A DFA pre-computes these epsilon closures during powerset construction. Of course, that takes worst case O(2^m) time, which is why real DFAs aren't really used in general purpose engines. Instead, lazy DFAs are used.

    As for things like V8, they are backtrackers. They don't need to keep track of every state they're simultaneously in because they don't mind taking a very long time to complete some searches. But in practice, this can make them much faster for some inputs.

    Feel free to ask more questions. I'll stop here.

  • Compile time regular expression in C++
    5 projects | news.ycombinator.com | 12 Sep 2023
    I'd love for someone to add this to rebar[1] so that we can get a good sense of how well it does against other general purpose regex engines. It will be a little tricky to add (since the build step will require emitting a C++ program and compiling it), but it should be possible.

    [1]: https://github.com/BurntSushi/rebar

  • Stringzilla: Fastest string sort, search, split, and shuffle using SIMD
    9 projects | news.ycombinator.com | 29 Aug 2023
  • Rust vs. Go in 2023
    9 projects | news.ycombinator.com | 13 Aug 2023
    https://github.com/BurntSushi/rebar#summary-of-search-time-b...

    Further, Go refusing to have macros means that many libraries use reflection instead, which often makes those parts of the Go program perform no better than Python and in some cases worse. Rust can just generate all of that at compile time with macros, and optimize them with LLVM like any other code. Some Go libraries go to enormous lengths to reduce reflection overhead, but that's hard to justify for most things, and hard to maintain even once done. The legendary https://github.com/segmentio/encoding seems to be abandoned now and progress on Go JSON in general seems to have died with https://github.com/go-json-experiment/json .

    Many people claiming their projects are IO-bound are just assuming that's the case because most of the time is spent in their input reader. If they actually measured they'd see it's not even saturating a 100Mbps link, let alone 1-100Gbps, so by definition it is not IO-bound. Even if they didn't need more throughput than that, they still could have put those cycles to better use or at worst saved energy. Isn't that what people like to say about Go vs Python, that Go saves energy? Sure, but it still burns a lot more energy than it would if it had macros.

    Rust can use state-of-the-art memory allocators like mimalloc, while Go is still stuck on an old fork of tcmalloc, and not just tcmalloc in its original C, but transpiled to Go so it optimizes much less than LLVM would optimize it. (Many people benchmarking them forget to even try substitute allocators in Rust, so they're actually underestimating just how much faster Rust is)

    Finally, even Go Generics have failed to improve performance, and in many cases can make it unimaginably worse through -- I kid you not -- global lock contention hidden behind innocent type assertion syntax: https://planetscale.com/blog/generics-can-make-your-go-code-...

    It's not even close. There are many reasons Go is a lot slower than Rust and many of them are likely to remain forever. Most of them have not seen meaningful progress in a decade or more. The GC has improved, which is great, but that's not even a factor on the Rust side.

  • A Regex Barometer
    1 project | /r/hypeurls | 5 Jul 2023

regex-benchmark

Posts with mentions or reviews of regex-benchmark. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-08-26.
  • Best regexp alternative for Go. Benchmarks. Plots.
    8 projects | dev.to | 26 Aug 2023
    Before we start comparing the aforementioned solutions, it is worth to show how bad things are with the standard regex library in Go. I found the project where the author compares the performance of standard regex engines of various languages. The point of this benchmark is to repeatedly run 3 regular expressions over a predefined text. Go came in 3rd place in this benchmark! From the end....
  • Rust vs. Go in 2023
    9 projects | news.ycombinator.com | 13 Aug 2023
    * Let you clone a map without rehashing every key to a new seed. I generally measure at least 15x speedup from this alone, unlocking very useful design patterns like "clone a map and apply a few temporary updates for a one-off operation like validation or simulation" with no extra code complexity. Go gives you no better option than slowly rehashing the entire map.

    And that's just hash maps. How about Go's regex engine being one of the slowest in the world while Rust's regex crate being one of the fastest:

    https://github.com/mariomka/regex-benchmark#optimized

  • Regex for lazy developers
    1 project | dev.to | 4 Jan 2023
    Languages Regex Benchmark
  • Elon is your new boss, time to refactor!
    1 project | /r/ProgrammerHumor | 30 Nov 2022
    Java is still pretty bad compared to C# (not to mention Rust or Nim)
  • Lyra: Fast, in-memory, typo-tolerant, full-text search engine in TypeScript
    10 projects | news.ycombinator.com | 29 Jul 2022
    https://github.com/mariomka/regex-benchmark

    And the always interesting techempower Project, which leaves the implementation to participants of each round. https://www.techempower.com/benchmarks/#section=data-r21&tes...

    Choose whatever category you wish there, js is faster in then go in almost all categories there.

    Even though I said it before, I'm going to repeat myself as I expect you to ignore my previous message: the language doesn't make any implementation fast or slow. You can have a well performing search engine in go, and JS. The performance difference will most likely not be caused by the language with these two choices. And the same will apply with C/Rust. The language won't make the engine performant creating a maximally performant search engine is hard

  • i'd like you to meet regex-
    3 projects | /r/ProgrammerHumor | 14 Mar 2022
    Also, regex engines are not created equally, at all. One of the best writeups I've ever read is from the ripgrep blog. Burntsushi knows regex. There's also this benchmark site which illustrates how general language performance is an entirely different metric than regex performance. Don't assume those benchmarks will cover your particular use case, though--different regex engines might handle your particular situation differently.
  • Go performance from version 1.2 to 1.18
    14 projects | news.ycombinator.com | 3 Feb 2022
    Interesting. Looking at this repo, they have

    Rust -> Ruby -> Java -> Golang

    https://github.com/mariomka/regex-benchmark

    Though it appears the numbers are two years old or so, and only for 3 specific regexes.

  • Hajime can now get hardware information about your MC server, all from Minecraft itself!
    3 projects | /r/admincraft | 31 Jan 2022
    id also be careful in claiming C++ std regex is faster than python, unless you actually have proof. there's a ton of information that in many cases its actually slower. https://github.com/mariomka/regex-benchmark. have you actually benchmarked your code? or was it just a naive assumption that because its C++ its just fast?
  • A Complete Course of the Raku programming language
    4 projects | news.ycombinator.com | 14 Jan 2021
    It is a matter of personal preference.

    I find that regular expressions and text-wrangling tasks are faster and easier in Perl than in other programming languages due to its accessible syntax and regular expression engine speed.

    This article shows the regular expression syntax in several popular programming languages: https://cs.lmu.edu/~ray/notes/regex/

    This GitHub repo gives some regex performance test benchmarks: https://github.com/mariomka/regex-benchmark Perl is pretty fast among the scripting languages that were benchmarked.

    If you are familiar with C / C++, then learning Perl is relatively fast and easy: https://perldoc.perl.org/perlintro

What are some alternatives?

When comparing rebar and regex-benchmark you can also consider the following projects:

Rebar3 - Erlang build tool that makes it easy to compile and test Erlang applications and releases.

hyperscan - High-performance regular expression matching library

cl-ppcre - Common Lisp regular expression library

regex - An implementation of regular expressions for Rust. This implementation uses finite automata and guarantees linear time matching on all inputs.

hypergrep - Recursively search directories for a regex pattern

sqlx - 🧰 The Rust SQL Toolkit. An async, pure Rust SQL crate featuring compile-time checked queries without a DSL. Supports PostgreSQL, MySQL, and SQLite.

StringZilla - Up to 10x faster strings for C, C++, Python, Rust, and Swift, leveraging SWAR and SIMD on Arm Neon and x86 AVX2 & AVX-512-capable chips to accelerate search, sort, edit distances, alignment scores, etc 🦖

orama - 🌌 Fast, dependency-free, full-text and vector search engine with typo tolerance, filters, facets, stemming, and more. Works with any JavaScript runtime, browser, server, service!

moar - Moar is a pager. It's designed to just do the right thing without any configuration.

raku-course

bat - A cat(1) clone with wings.

rakudo-appimage