readerwriterqueue
ChaosKit
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readerwriterqueue | ChaosKit | |
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4 | 3 | |
3,441 | 20 | |
- | - | |
0.0 | 0.0 | |
10 days ago | over 2 years ago | |
C++ | C++ | |
GNU General Public License v3.0 or later | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
readerwriterqueue
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MPMC suggestions where messages are sent to all consumers ?
I have looked at the commonly recommended - https://github.com/cameron314/readerwriterqueue - https://github.com/rigtorp/MPMCQueue
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How to figure out the cause of my pi 4 crashing?
The PREEMPT error looks like its a C module but I cannot tell from he little snippet of the log - you may do better to move the *arr and Synchthing into Docker containers to keep the OS cleaner.
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Qt 6.3 Released
For audio DSP in a Qt app I have good success with using a lock-free queue (e.g. https://github.com/cameron314/readerwriterqueue) to communicate from / to the UI threads. Code more-or-less looks like
connect(model, &ModelObject::somethingChanged, [=] {
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ConorWilliams/ConcurrentDeque
We recently removed readerwriterqueue from our project due to issues and replaced with simple locking queue (and got better performance in the result). Your code looks interesting, but we can't use it due to C++17 usage.
ChaosKit
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Symmetry in Chaos
Paul Bourke's website is great; don't forget to check his other articles!
Over 10 years ago, it inspired me to play with strange attractors, which eventually ended with me writing https://github.com/chaoskit/chaoskit.
It was fun and I learned a lot, but it's definitely a deep rabbit hole. I've moved on since then.
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Qt 6.3 Released
I'm not the parent, but I did something similar. It's an editor for fractal flames where the UI is done in QML and rendering and generation is done in C++ and OpenGL. https://github.com/chaoskit/chaoskit
I liked that QML allowed me to iterate quickly on the UI. It was really quick to just compose a bunch of components together and have something working. I also enjoyed the integration with the C++ side. Overall I found QML pretty solid. If I'd build a desktop app again, I'd definitely consider it.
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Ask HN: Show me your Half Baked project
https://github.com/chaoskit/chaoskit
Demo video: https://youtu.be/ZSz3zN14NTQ
It's an editor and renderer for Fractal Flames[1] written in C++17 and with a UI in Qt/QML. Other software that renders Fractal Flames is e.g. Electric Sheep[2] or Apophysis[3].
It's a project that I've been working on and off for 10 years and it's still not ready… Reimplementing it several times certainly didn't help, but I learned a lot in the process! It's grown from a simple for loop to basically a language interpreter.
Sorry for the lack of README or license, but this is still half-baked ;)
[1] https://flam3.com/
[2] https://electricsheep.org/
[3] https://en.wikipedia.org/wiki/Apophysis_(software)
What are some alternatives?
moodycamel - A fast multi-producer, multi-consumer lock-free concurrent queue for C++11
abs_cd - CI/CD for the Arch build system with webinterface.
CUB - THIS REPOSITORY HAS MOVED TO github.com/nvidia/cub, WHICH IS AUTOMATICALLY MIRRORED HERE.
invisible-ink - :secret: Gradually loading web fonts
MPMCQueue.h - A bounded multi-producer multi-consumer concurrent queue written in C++11
hof - Framework that joins data models, schemas, code generation, and a task engine. Language and technology agnostic.
BlockingCollection - C++11 thread safe, multi-producer, multi-consumer blocking queue, stack & priority queue class
tuna-lang
HPX - The C++ Standard Library for Parallelism and Concurrency
ML-auto-baseball-pitching-overlay - ⚾🤖⚾ Automatic baseball pitching overlay in realtime
Thrust - [ARCHIVED] The C++ parallel algorithms library. See https://github.com/NVIDIA/cccl
pyodide - Pyodide is a Python distribution for the browser and Node.js based on WebAssembly