ChaosKit
ML-auto-baseball-pitching-overlay
ChaosKit | ML-auto-baseball-pitching-overlay | |
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3 | 9 | |
20 | 267 | |
- | - | |
0.0 | 2.7 | |
almost 3 years ago | about 1 month ago | |
C++ | Python | |
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Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
ChaosKit
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Symmetry in Chaos
Paul Bourke's website is great; don't forget to check his other articles!
Over 10 years ago, it inspired me to play with strange attractors, which eventually ended with me writing https://github.com/chaoskit/chaoskit.
It was fun and I learned a lot, but it's definitely a deep rabbit hole. I've moved on since then.
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Qt 6.3 Released
I'm not the parent, but I did something similar. It's an editor for fractal flames where the UI is done in QML and rendering and generation is done in C++ and OpenGL. https://github.com/chaoskit/chaoskit
I liked that QML allowed me to iterate quickly on the UI. It was really quick to just compose a bunch of components together and have something working. I also enjoyed the integration with the C++ side. Overall I found QML pretty solid. If I'd build a desktop app again, I'd definitely consider it.
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Ask HN: Show me your Half Baked project
https://github.com/chaoskit/chaoskit
Demo video: https://youtu.be/ZSz3zN14NTQ
It's an editor and renderer for Fractal Flames[1] written in C++17 and with a UI in Qt/QML. Other software that renders Fractal Flames is e.g. Electric Sheep[2] or Apophysis[3].
It's a project that I've been working on and off for 10 years and it's still not ready… Reimplementing it several times certainly didn't help, but I learned a lot in the process! It's grown from a simple for loop to basically a language interpreter.
Sorry for the lack of README or license, but this is still half-baked ;)
[1] https://flam3.com/
[2] https://electricsheep.org/
[3] https://en.wikipedia.org/wiki/Apophysis_(software)
ML-auto-baseball-pitching-overlay
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[P] Basketball Shots Detection and Shooting Pose Analysis (Open Source)
The reason that I'm sharing it again is that I got some comments suggesting me make one for basketball while I'm sharing another baseball overlay project. I really like the idea and I figured out many people haven't seen this AI Basketball Analysis. So I shared it again and expecting more valuable feedback!
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[Updated] Automatically Overlaying Baseball Pitch Motion and Trajectory in Realtime (Open Source)
https://github.com/chonyy/ML-auto-baseball-pitching-overlay/blob/2aab621c7579c143fd75a2a2f8083b5f255aa0cf/src/get_pitch_frames.py#L106
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[P] [Updated] Automatic Baseball Pitch Motion and Trajectory Overlay in Realtime (Open Source)
Source code: https://github.com/chonyy/ML-auto-baseball-pitching-overlay
- Automatically Overlaying Pitch Motion and Trajectory in Realtime
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Ask HN: Show me your Half Baked project
I built this project to automatically overlay baseball pitch motion and trajectory.
https://github.com/chonyy/ML-auto-baseball-pitching-overlay
It's ready for a quick demo. However, there are stiil some little improvements have to make. And I'll build an web app on top of it for people to use it online.
- Show HN: Automatic Baseball Pitching Motion and Trajectory Overlay in Realtime
- Show HN: Automatically Overlaying Baseball Pitch Motion and Trajectory with ML
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Automatically Overlaying Baseball Pitch Motion and Trajectory (Open Source)
Source code: https://github.com/chonyy/ML-auto-baseball-pitching-overlay
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